I mean that's the literal point of this website, no? In the real world, a sale is a sale. Imagine going into BestBuy, leaving $100 at the front, telling the clerk to put it all into Sony (because Sony is 4 cool kidz) and then just grabbing a nVidia graphics card and Apple AirPods.
> One important thing here is that there is a limit to how many subscriptions one developer can sell.
Definitely interested in seeing how this will play out. Sounds like a recipe for either (a) a super cool, tightly nit community with high quality contributers who care about their software or (b) a dump for software which woudlnt cut it in the real world market.
>Also, they would probably sell the subscriptions for a higher price than other developers, since they can, which would mean that people who don't know about that person would buy from someone who is cheaper.
My game theory senses are tingling. Why would I incentivize people into buying other people's subscription while gaining access to my stuff?
>That means there has to be usage statistics collection in all software.
You could always implement it on your end, right? Could be download based, or whatever. A one time thingy.