Atari has launched collectible arcade circuit boards of retro classics
retrododo.com
retrododo.com
At that point, just build a MiSTer (FPGA-based reimplementation), then get or build an arcade cabinet adapter to have your MiSTer provide the brains.
Well, if you were to populate it with the chips from your old board, it would work. So as a replacement part if it was just your PCB that was cooked, it's not a terrible option. Just having the option to get such a brand-new ancient part is still valuable, regardless of cost.
On the bright side, I could spend $500 more on Mac Pro wheels.
And their site also states "These boards use the original bill of materials, follow the original schematics, and can be used to replace damaged original boards by using the original parts from these boards."
This is a link to some emulated 6502 cycle accurate units both using ARM or FPGA
You may need to do some Grievous Bodily Metalwork to make the screening can fit.
But you can still buy 6502 compatibles built on other technologies and processes, right? (Not sure if you can get them in DIP but still.) Differences in voltage levels are bound to cause changes, but jumping straight to emulation seems excessive (even if it’s probably actually easier).
Most of the TTL stuff is current manufacture, although you may need to adjust passive components used around "straight" TTL if you use modern 74HCT-family chips.
It's a piece of piss to build 1970s computers with cheap modern jellybean parts that Farnell keep in stock by the million.
As an aside, I have the spool of the original Lunar Lander for a PDP9 (or 11, but I think 9)... at one time there was a forum and they told me that some people would purchase / take it, as I did not want to chunk it, and I just do not want to hang on to one more thing for life... but I lost that forum/bookmarks in the midst of a computer crash. I wonder if anyone is still interested in that kind of stuff, as I thought MAME etal made that kind of collecting less desirable.
If youre looking to give it away, I can give it a very good home!
Was each publisher using their own connector
or was there an industry standard?
Before the JAMMA standard, it was truly chaotic. Manufacturers didn't really have their own per-manufacturer connectors; it was more like each individual game had its own custom wiring setup.Manufacturers would sometimes release upgrade kits for specific existing machines. For example, Atari created Black Widow as an upgrade kit for existing Gravitar machines (and only Gravitar)
JAMMA wasn't a magic cure for everything. It specifies pinouts for buttons and things but there can still be e.g. video sync issues. But it was a huge step forward.
In Japanese arcades you would see a lot of these standardized cabinets. They allowed arcade operators to swap in a new JAMMA (etc) game at low cost with close to zero effort. Sega's Astro City cabinet is probably the most famous, I think.
https://en.wikipedia.org/wiki/List_of_Japanese_arcade_cabine...
It's actually not uncommon to find out that a Joust cabinet has painted-over Robotron 2049 panel art and vice versa, depending on how many orders of what they got in a particular week.
It was extremely common in some places (tennis clubhouses, bowling places, etc.) to have one or two arcade cabs and then semi-regularly switch the PCB inside it. For some cabs you could even change the "marquee" (the top of the arcade cab, above the screen: typically showing the name of the game) easily too, so that it would match the PCB inside.
People running bootleg arcade cabs typically wouldn't bother changing the marquee: they'd just swap the PCB (typically for a bootleg PCB).
I would love to be able to teach (or have had the opportunity to learn) system architecture from analysis of arcade cabinets, starting with a CPU, adding ram, rom, peripherals, etc. Ben Eater’s 6502 computer kit[0] comes very close and is closer to the ballpark of what I would want out of a learning experience.
But that isn't your biggest problem. These are vector games, so your real problem is sourcing the no-longer made vector monitor that is scarce, finicky, and driven by voltages that could kill you. And then there is all the associated high voltage bits like the flyback transformer. The other route to go is to vector mod a plain-jane CRT by rewinding the deflection coils [2].
[0] https://www.ebay.ca/sch/i.html?_nkw=atari+pokey+chip&Brand=&...
[1] https://paradisearcadeshop.com/products/pokeyone-v2-fpga-ata...
Sadly, it's really unlikely that anyone is ever going to produce new CRTs again so I would highly suggest to visit your local retro arcades ASAP because these Displays will die and can never be replaced again.
BTW, I have a color vector machine called Space Duel. Kind of like a 3D color version of Asteroids with an amazing two player co-op mode that has two ships joined together with a short line segment. Each player can rotate and thrust separately. Where the pair of ships goes is the sum of where each ship is trying to go. Just so happens that Space Duel is convertible to Major Havoc as well.
OLEDs get close in terms of response time, Input Lag and are straight up better in regards to contrast, black levels and color quality. But yo aren't getting the subtleties of a CRT like screen curvature, Scan Lines, etc...
I think this is like the whole buying vinyl records to hang on your wall (of which I have several).
I suspect they're not really intended to be used other than for decoration
Atari is a terrible shell of a company that should die already
"At 11.5 x 20.75 inches, these boards are stunning wall pieces. These boards use the original bill of materials, follow the original schematics, and can be used to replace damaged original boards by using the original parts from these boards."
https://atari.com/products/lunar-lander-reproduction-pcb (under 'Product Details')
So they'd turn Atari into overpriced Atari products that only the 0.1% would buy and it'd ruin the brand even more.
A version of something like the Kyocera KY-01L or Punkt dumbphone (e-ink phones) but without the inferior Android OS, and for some smarter narrow use cases would be a play. We don't have luxury versions of tech because it's all too general purpose, where we can simulate the features of any other general purpose machine on any general purpose machine. There's no bar to any of it. The beauty of Atari was it just played games. The 2600 was a single purpose device, it was what it did. They failed when they had to compete with other general purpose computers.
I'd apply Atari to produce single purpose devices.
> Do you ship to my country?
> As of this time Atari does not ship orders outside of the USA
It's a pity, I got interested in that Atari VCS as I was looking around on their website.
Very niche product/project, but you can replace a damaged PCB or build a 'new' retro machine (when combined with other projects to manufacture new cases and keyboards/keycaps for these machines)