Correct, though alternatively indie can resort to kickstarter (factorio) or patreon. Then do early access on steam.
However yes the pressure is different than full time job
However yes the pressure is different than full time job
But yes, I'm really not ready for that kind of pressure and marketing efforts. I feel - and even more so since Cities:Skylines 2 announcement - that there isn't enough I can do alone to turn this into a full-time job.