Reducing the normal team size from 6->5 was probably also intended, in part, to help with establishing matches more quickly. For me, this kicked off a catastrophic series of design changes that pushed me away from the game completely.
As it currently stands, you couldn't pay me less than my current hourly consulting rate to play OW2 (on any platform). That said, I'd consider paying a $10/m premium subscription fee if they brought back OW1 in the exact form it existed in circa 2019 and issued a deep, thoughtful apology regarding their design choices.
At the most meta level, the fact that blizzard had to actively kill OW1 to make OW2 even remotely attractive also makes me not ever want to do business with them again.