Surely you can understand why people don't routinely host all their project's infrastructure on their laptops, even if the technical specs are enough.
Surely you can understand why people don't routinely host all their project's infrastructure on their laptops, even if the technical specs are enough.
So ... two macbooks then?
> Surely you can understand why people don't routinely host all their project's infrastructure on their laptops, even if the technical specs are enough.
I think the poster was simply highlighting that 150GiB of storage, 6TiB of transfer and around 4 requests per second to an average of maybe[1] 26 users per minute might not necessarily need a K8 cluster and 8 different cloud services.
[1] I'm taking "thousands of users" to mean "up to 19000", otherwise they would have said tens of thousands, dozens of thousands, etc.
But even then, you’re just pushing the cost onto the person maintaining the system.
Cloudflare R2 => Now you have to bootstrap and maintain your own high availability Minio cluster. On multiple servers in multiple data centers for redundancy, of course.
Cloudflare Workers/Pages => Now you have to maintain your own compute runner (granted, could be as simple as a docker container but that still both requires work to set up and transition over as well as maintain over time) and load balancer (once again, just Nginx or Apache but that requires setup and maintenance) to execute and serve this content.
Cloudflare Access => Now you have to maintain your own access control system like ory.
Cloudflare Tunnels => If you’re only running one node, this isn’t needed, so congrats I guess. You’d still need to provide internal access if you have multiple nodes in a HA environment, though.
AWS EC2 => Now you need to maintain your own VMs.
Etc.
This is a volunteer project. Having someone maintain all these things may not be even remotely practical.
It’s all the rage to hate on cloud services in 2023 but they abstract away a lot of operational work and that’s not something to be blindly discounted.
It's an open source game... if the site goes down for 10 minutes every now and then, would anyone even notice?
But also, the point was that a MacBook (or single server) can just replace the infrastructure defined in the article. That is clearly not the case if you’re suddenly losing uptime. That is a material deterioration, any way you put it.
And even if you didn’t choose to go the HA route, you still need to set up and maintain the server and all the things running on it. And fix issues when they come up. Choosing to have downtime does not magically make any of what I said go away; it at most eases the burden slightly.
> Maintaining the server
You make it sound like it's a problem. It is not.
I explained exactly what needs to be maintained and why that’s a lot of work. You are free to disagree, but just saying “trust me bro” is not a compelling argument.
Have you ever maintained your own server? Or even tried? It’s not nearly as easy as you clearly think it is.
> It’s not nearly as easy as you clearly think it is.
Dunno, I'm 20+ years in the industry. It's not easy, though it's just a skill. You can hire a person who would do that for you. It's not necessary to make it look like a wizardry. It's just a skill.
I offer counseling if you're struggling with the basics. For you personally it would be 200% extra though. I don't like unnecessary rude people.
That is in no way shape or form grounded in reality.
Waving credentials around and proposing solutions not remotely feasible for the problem at hand generally does not sway people nor provide for interesting discussion.
At least in the case of Steam, they print money and can still struggle to keep the lights running.
And that's completely fine. Nobody will die if gaming service has donwntime slightly (or considerably) longer than 5 minutes/year.
Edit: I would go so far as to say they could even have a weekly “patch Wednesday” where the expectation is set that there would be an hour of downtime.
HA is not necessary. Having 5m downtime once every 4 years while they switch between the primary and the backup droplet because something went wrong is okay for a game!
The majority of folks running solutions that result in effectively 0% downtime are vastly overpaying for what they get.