From https://www.froyok.fr/blog/2012-10-breakdown-shadow-of-the-c... :
> Well, SOTC is a game whose frame rate can increase and decrease
> wildly. Actually, we have incorporate the variable frame rate
> in the design - it increases and decreases with load balancing.
> Although there are cases when it reaches 60 fps, there are also
> times when it falls to the 15 fps range, but the motion blur helps
> to smooth over this, and the player's sensation of frame rate
> changes is held down to a minimum.
Does the PS4 remake fare better?