<button on:click={incrementCount}>
Specifically, what is on:click? It doesn’t look like JavaScript, and it doesn’t look like the DOM. It looks like a new language which is specific to Svelte.Or what about this… is this JavaScript?
$: doubled = count * 2;
Or… {#if user.loggedIn}
<button on:click={toggle}> Log out </button>
{/if}
Or… <button on:click|once={handleClick}> Click me </button>
I am willing to believe that all of that is ergonomic in some way, but it doesn’t appear to me at first blush as very JavaScript-y, or explicit. I see a lot of black box stuff controlled by a declarative API.you can on on:click={() => toggle()} in svelte which is more similar, but it isn't parsed and executed, it is a pointer to an anonymous function which is directly executed.
on:click={toggle()} in svelte would run the function immediately (probably not what you want) and return the result as the handler for the on:click
so quite different, really.
<div onclick="toggle"> has existed since the dawn of JavaScript in Netscape Navigator 2.0 Beta Gold. Your complaint about the syntax is in fact baked into the foundations of the web.
Haven't looked at angular since 2015 to be honest, but it still seems like they do weird html stuff to me, such as:
<ul> <li *ngFor="let customer of customers">{{customer.name}}</li> </ul> or <label>Type something: <input #customerInput>{{customerInput.value}} </label>
Which is completely useless because your website doesn't work anyway
it's not. it's html. incrementCount is a pointer to a javascript function.
> Or what about this… is this JavaScript? > $: doubled = count * 2;
Yes. $: is a javascript label. We use it to indicate that a function should be reactive - if the count variable changes, the right hand will be rerun and double updated.
> <button on:click|once={handleClick}> Click me </button>
html again. the |once is a modifier to click which detaches the handler after a single use. It's a directive in the html markup (still valid html) which the compiler picks up and converts into node.removeEventHandler.
I think this is the crux of the gp's question. The browser doesn't support explicit behaviours for "on:click" or "|once" (the "$" label is a cool trick I'd forgive the gp for not recognising as native JS) - it may be "valid" HTML but it's not "just HTML" (nor just JS), it's a DSL.
Anyone who already knows HTML and native event handling could pick this up in less than 5 minutes. Good enough.
Take the ability to reference functions in HTML - this is simply not possible in normal HTML, where inline event handlers instead are passed Javascript expressions to evaluate. It's definitely a useful feature, but it's very clearly outside of the normal realm of HTML.
This goes further with Javascript: here the semantics differ considerably, with labels in normal Javascript doing nothing except when dealing with loops, and labels in Svelte are a form of reactivity. You've also got things like dollar signs interacting with stores, and other semantic differences.
As Rich Harris says, Svelte is a language.
100% valid HTML and within "the normal realm of HTML". The event is passed as a parameter to the function. Has been available since the introduction of JavaScript. Predates addEventListener(…) and its ilk by a few years.
Yes, "$:" as a labeled break exists outside JavaScript proper. That said, given the rare cases where anyone uses a labeled break and how unlikely that labeled break would be named "$", it seems a pretty safe extension to the language to allow such powerful behavior.
Both "$:" and "$store" are not magical; they are quite deterministic and serve to substantially reduce the total amount of boilerplate. Seems a fair tradeoff, but you are correct, it's a superset of the JavaScript language.
Now let's discuss the "naturalness" of useState, useMemo, and their ilk. I'll take Svelte's minimal "magic" over the verbose, repetitive, and error-prone library API logic, thank you very much.
Like I said, it's valid HTML, but it doesn't do what you're describing (and you can try it out fairly easily in your browser). The "onclick" handler executes the code string that it's given, working essentially the same way as `eval` or the `new Function("...")` syntax. It does not take a function pointer.
So in this case, the only thing it executes is a variable pointing to a function, which doesn't do anything because the function isn't being executed. You would need to add the function brackets to get any sort of effect.
This is the crux of the issue: Svelte is an additional language that happens to use the same syntax as HTML and JS, just with different (in some cases very different) meanings. You are not just writing "explicit Javascript code", you're writing Svelte code (which in most cases is probably very easy to pick up if you know Javascript, but it's still a different language).
Compare and contrast with, say, Typescript, which is syntactically different from Javascript, but semantically identical - just remove the types, and you have normal Javascript. (In fairness, with old decorators and enums, this isn't quite true, but it holds in general.)
To be clear, I don't think that's saying that one thing is better than the other, or that Svelte is bad because it's a new language or something. I think reactive primitives in Javascript are important, and adding them directly into the syntax of the language is a really clever way of solving a lot of problems in this space. I'm not sure if it's the solution I like the best (I've really enjoyed working with SolidJS signals recently, which provide some of the same ideas with a more typically Javascript-like API), but it's good to see experimentation here.
I love svelte but I'm having a hard time getting the same development ergonomics out of svelte kit. It's probably just me.
This is funny because it's exactly the reason I prefer react
Centering JS has always been like putting the cart before the horse.
In practice what I've found is that HTML is fine/optimal for event-driven interactions layered onto entirely static content, but for inherently interactive UIs, what ends up happening is you get one of two systems:
1. If you start from a HTML-forward standpoint, you can go a certain distance separating your concerns entirely, but at scale the drawback is maintaining disparate references, negatively impacting code colocality: having to edit a reference in three separate files in a repo is incredibly bad for DX and readability. To overcome this, a common approach is to make the JS side generic by embedding DSL with dynamic functionality into your HTML: the worst of both worlds, creating both a Frankenstein HTML+weird-extras language and still needing to bundle JS with it.
2. If you're starting a greenfield project with the early intent of having a fully interactive UI, instead of growing into it, you can avoid the above mess and architect your project from the offset with good code colocality by embedding templates for highly dynamic/transient UI components into the imperative part of your application logic (i.e. the JS).
I have yet to find a greenfield React project with more than a few developers over a few years that didn't turn into a big ball of mud that only the original developers could understand (at best). State management alone on React is an utter, total, and indisputable shitshow. Codebases with a mixture of classes and functional Hooks are far from ideal for developer experience.
Svelte code by comparison is a breath of fresh air both to develop as well as maintain. Whether Svelte wins or something inspired by Svelte does not matter as much to me as something that takes away the inverted JSX model, the virtual DOM, and allows the use of vanilla libraries without React wrappers interfacing with other React wrappers.
"bad" is subjective I guess but "Frankenstein" can equally be applied to ".svelte" & ".jsx" - both are non-standard amalgamations of imperatives with markup. In my mind the qualitative differences here end up being in parser support (jsx as a js language extension, svelte as... I'm not sure... not quite a HTML extension but closer to it I guess) and output consistency: this is either dynamic output by the node server in Svelte's case, or perhaps a multifile static bundle with Sapper/SvelteKit; that bundle taking various forms depending on your bundler chunking plugin configs, etc. JSX in contrast is a line-by-line one-to-one simply defined translating to basic native JS render calls: it's eminently auditable and will work with an infinity of preexisting testing/parsing tools that support basic JS.
> I have yet to find a greenfield React project with more than a few developers over a few years that didn't turn into a big ball of mud that only the original developers could understand (at best).
I've seen this with Svelte and React in relatively similar measure (I've seen hundreds of large React projects, some elegantly structured but most a mess. I've seen <20 large Svelte projects, all much much younger, all but 1 a complete mess). All in all this is a problem with the development/developer landscape and not either individual project dependency. Contributor scale is a hard problem.