Dude, it's a laptop you want, not an iPad
andrewoneverything.com
andrewoneverything.com
For me, I've realized that a laptop is sub-optimal, and a desktop and soon an iPad 3 makes much more sense. You see, I only do productivity work for extended periods in a single location. I don't need to haul a computer back and forth to work, and I don't need to do extended work out of coffee shops or hotel rooms. A proper ergonomic desktop workstation is therefore the most valuable and economical solution for productivity in my case.
For mobile use, I just want something to browse the web on the couch or in bed, control my entertainment center, maybe play the occasional game or watch the occasional movie or TV show, respond to an email once in a while, and have the batteries last all day doing it. I seriously couldn't care less about a built-in keyboard, and laptop keyboards are all terrible for productivity in any case. And though the Author thinks the iPad is a, "limited device... in terms of what websites [he] can watch", I think I've had problems with a website all of one time, when it rendered some form fields above a submit button and I couldn't complete a purchase on a small e-commerce site.
I've got a MacBook Pro that is currently being so under-used, that I will hardly notice its absence after I replace it with the upcoming iPad. This whole piece seems like a useless rant to me, certainly not up to my lofty standards for HN-worthiness.
Not trying to say you are wrong, just something to consider. As someone who very much enjoys desktops, the laptop + external monitor setup is quite enjoyable.
I think he misses the point as to the limited software. iPad software is cheap, and you do not need to worry about viruses, crashes, losing the hdd, etc...
* Switching between apps is not as smooth as on a laptop running a normal operating system
* It looks and feels like a laptop, but I still get mobile web pages
* YouTube often tells me that the content isn't available on mobile
Other than that, I like it. In particular I find myself touching the screen even though the keyboard with the trackpad is connected. Once or twice I've even tried to touch the screen while using my Macbook.
The idea of having a laptop with a detachable screen is good, but for now it's probably still not possible to stick the capabilities of a normal laptop into something that would pass as a handy tablet.
One idea I've been toying with is to set up a server, and just use Splashtop on my Transformer whenever I need a proper desktop, but for now it's really just easier to pull out my Macbook.
In Opera Mobile with the UA set to desktop, the experience on YouTube is suboptimal compared to a normal laptop, unfortunately.
This use case is clearly part of the reason behind Microsoft's Windows 8 ARM strategy.
Within a year I will almost certainly own an x86-64 laptop with a detachable screen that happens to be an ARM based tablet that can run independently of the main system, so long as you're just using the Metro apps.
Apple could do the same with OS X/iOS, of course, though if they don't have an announcement for this on March 7th I wouldn't hold my breath for a while after that.
In many scenarios, there's no need for a completely different UI. Clicking links, buttons and input fields, for instance, doesn't require the UI to be that different. I don't disagree completely with you, of course. Things such as menus need to be very different.
Perhaps the problem isn't that they need to be different - obviously a touch based UI needs to be different from normal operating system UI as it is now, but perhaps UI on normal operating systems could be closer to what's needed by touch interfaces?
Considering the iPad's cost vs. capability in an academic setting (incompatible software comes to mind), I would say an iPad suggests it's an attitude or predisposition as opposed to being financially determined.
On the days when I'm carrying only my Transformer Prime I charge the device at night and never take the charger with me to work.
What's the difference in practice between "a laptop with a detachable screen" and "a tablet that fits into a case that holds up the screen and provides a keyboard"? In terms of form factor, those two strike me as identical. Of course, if iOS doesn't do it for you in the laptop form factor, then it doesn't do it for you, but that's more a software than a hardware problem (and I'm willing to bet is a software problem not everybody has).
Have you seen the Android/Ubuntu demo? They ran Ubuntu on a cellphone in a dock. Very impressive.
- Android - 10" screen at 1280x800 - 2.9 pounds (with the dock) - 16GB HD + 1GB ram - 15hr battery
11" Air
- OSX - 11.6" screen at 1344x756 - 2.3 pounds - 64GB HD + 2GB ram - 5hr battery
The only thing that Transformer has going for it is the battery life, everything else is a compromise.
In contrast, the iPad 2 has never in my experience got even noticeably warmer than its surroundings, and I tend to believe that the Transformer line will also have that (very welcome, IMO) property.
I looked at all kinds of tablets, but then I realized I could get more functionality, roughly equal portability and battery life, for a much cheaper price.
My ASUS netbook was the best money I've ever spent.
For $250, I got:
-A 10.1 inch screen
-9-10 honest hours of battery life if you're conservative
-A 1.5GHz dual core processor fast enough to watch 360p videos while running Visual Studio and Eclipse
-2GB of DDR3 RAM
-A 250GB HD
-3 USB 2.0 ports
-Ability to dual boot Win7 Pro and Linux
-A keyboard
-A webcam
-All in a device that weighs less than 3 pounds and fits easily in any small bag.
It blows my mind that people would want to spend $300+ on a device with slightly more portability and far, far less functionality.
What really convinced me to buy my netbook was the ability to not worry about my computing device.
Carrying around a $500 thin piece of hardware that is constantly in danger of breaking in half or getting stolen in an unfamiliar European city was just not appealing to me.
P.S. The iPad's back and sides are machined from a single piece of aluminum; do iPad's really break in half?
The Samsung I have will do it, but it is weird ... like bitmapped, which makes it unusable.
If yours does, can you share the model you bought? Thanks!
Display is 1024 x 600 non-glossy.
It has basically two drawbacks for me: battery life isn't amazing (roughly 4 hours of active use), and I'm sure a dedicated reader would be better for reading high-res PDFs.
Oh well, I can write code in vim on my eeePC, and you can't say that about an iPad.
Maybe if I had Linux, things would have turned out better. On the upside, it's still kicking around. The odd time I need to use IE, it's got my back.
Of course I spend much more time on my laptop. I'm sure not going to code on the iPad.
So, I then look at my 11" MacBook Air, and frankly: the dimensions are almost the same as the original iPad. It is /slightly/ wider (due to the constraints of having a full-size physical keyboard with keys that recess and also various ports such as USB that require a certain amount of clearance inside of the device, which is already so thin that these ports barely can exist in the device at all), but if USB is supplanted by something like Apple's Thunderbolt (convenient, huh), they could make it slightly narrower and slightly thinner.
I then argue what you're really going to end up with is a device more like the NEC Versa (1995-ish) or ThinkPad X61 (more devices I've owned), where the screen rotates around and folds back down backwards. This way, you always have the keyboard with you, and it can "take the load off" the screen part by having real circuitry in it (thereby giving it enough heft to balance the screen easily), which in turn allows the combined size to be smaller (as otherwise you are having to artificially increase the heft of the keyboard).
Apple, in fact, has been looking at such designs. We see patents from them for various ways of building a convertible slate for a while now. The original design had the screen hinged along the edge of the keyboard, where it could kind of slide down the case towards the end, and then fold back (away from you, as opposed to towards you) onto the keyboard, turning into a slate (which has the property that the screen's orientation doesn't change during the operation), but in 2011 we see the more traditional "rotate".
http://www.patentlyapple.com/patently-apple/2008/07/apple-re...
http://www.patentlyapple.com/patently-apple/2011/11/apple-wi...
The 2011 design also makes it clear that this device could have a cellular modem in it, which means that were it to exist it would compete with a 3G iPad. That brings us to the listed constraint of "run apps written for iOS". Truly, however: much like you don't actually want a case that can house a keyboard and attach it to an iPad, you also don't want to be able to run iOS applications; the mistake in both is to take what you have now, assume "I can't have it both ways", and then come up with some kind of band-aid solution.
What you really want is to have a single set of applications that work well on either form factor due to a set of unified interface primitives. When you "convert" between a laptop and a slate, you don't want to be running a different web browser and a different word processor: you want there to be a seamless set of rather subtle changes to the apps you were just running (if any changes are required at all: in an ideal world you would want no changes, but there are practical concerns), allowing you to maintain mental state.
Again, this is the direction Apple is headed. In Lion they have started moving desktop Mac OS X to a world of full-screen applications, just like on iOS, and are borrowing many of the UI elements. They reversed the scrolling direction (to make the gestures common) and removed the scrollbars (which already aren't present on iOS for various reasons). Gestures are now permeating more of the applications, and with just another couple years of this, the difference is going to be quite slight; and yes: they have another patent on it.
http://www.patentlyapple.com/patently-apple/2010/11/apple-wi...
Really, the only thing left would be to figure out how to unify the App Store experience. Ideally (for Apple), the resulting ecosystem would be quite similar to the situation on iOS: a closed store that Apple controls, with careful "security" measures at all levels to keep the user from "messing up" their device with software that wasn't centrally vetted. This would be accomplished with a combination of protected firmware and sandboxing of all applications, each of which would be isolated to their own state.
Well, with the advent of the Mac App Store we see Apple offering the same unified experience, and with Lion we saw them adding sandboxes. These sandboxes eventually became a required part of the workflow, and with Mountain Lion they are getting tighter. Meanwhile, Mountain Lion has added the "only from App Store" switch: defaulted to off (for now), but with another half-way setting, "only from registered developer" defaulted to on; even I felt this was ahead of schedule ;P. Again: we only need to look forward another couple years.
tl;dr I believe Apple's behaviors (and patents) agree: their goal is to provide this.
Another form factor option would be a Macbook Air with a double-sided display. Rather than flipping a screen around, you just close the lid to enter iPad mode, and open it for laptop mode.
Seamless app switching from iOS to OSX mode basically requires writing two different views, based on the same model, using a MVC design. That'll be easier for some apps (Safari, Calendar), difficult for some (Numbers, OmniGraffle), and maybe impossible for others (Xcode). It wouldn't make sense to try and force OSX and iOS versions of "everything" as some apps work best in one environment and not the other.
Windows 8 is half-doing this (from what I've read), and sounds clunky, but the verdict is still out on that.
I'd expect that both views would be fairly similar, like the two different views on an iPad vs. iPhone app, or when rotating 90 degrees. The OSX view would be tailored just for it; larger screen size, multiple displays, different input, etc... Apple is already unifying the look-and-feel of OSX and iOS apps, getting ready for some sort of merge (iCal/Calendar, Pages, Reminders in 10.8).
We're probably going to see five major input devices in all computers a few years from now. Keyboard, mouse/touchpad, touchscreen, voice, and physical gesture (e.g. Kinect, eye tracking). No piece of software has to use all of them, just as many as necessary. So I wouldn't expect "every" app to have an OSX and iOS mode.
In the future, a sixth input device will probably read our thoughts directly. :)
Two years is a very long time in tech. By then Windows 8 and a wide range of hardware it enables will be in full swing, not to mention Ubuntu on Android.
Also much of what you said is still speculation, since Apple seems to be the opinions that allowing OS X apps on the iDevices will made the experience and battery life worse. OS X applications expect to be running all the time and multitask unlike App Store apps.
They talked about how the post-PC world of iDevices will relegate PCs to be the trucks of computing. So their strategy seem set in stone for a while and they're selling boatloads of iPads, so I doubt they're going to pivot anytime soon.
To comment on "OS X apps on [] iDevices", that is still a notion that comes from the (I argue flawed) way of thinking that extrapolates a few isolated variables from today without taking into consideration how they will affect each other.
In this case, the performance and battery tradeoffs of multi-tasking are already changing in hardware: I do not feel like my 11" Air (again: nearly the same dimensions as the original iPad) is drastically worse for supporting multitasking.
Meanwhile, OS X /is/ moving in a direction of more restricted applications: it would not be surprising to see most normal software start being suspended when in the background, in exactly the same manner with the same exceptions as on iOS.
As for the "post-PC world", I fail to see how any of this is a "pivot": in fact, it seems to be exactly where they are going based on both their behavior (looking at the changes they are making to their product lines) and their patent filings.
Apple is explicitly bringing iOS features to OS X, where they are actively dropping Mac branding. Meanwhile, the performance of the iOS devices is increasing and they are bringing an ever more complete programming experience to it.
During all of this, they are actively evaluating hardware that combines the benefits of both of the platforms (specifically: keyboard and touch). Seriously: if I had a touchscreen on the MacBook Air, I'd question the entire point of having an iPad.
Given all of this, it would be shocking if they were not intending to unify the two platforms, and that is why this is relevant to this article: the author is stating that he doesn't want to have an iPad+keyboard, and it seems highly likely that Apple agrees.
(Finally, I fail to see why it is relevant to say that "two years is a long time in tech", and then bring up competition; it is certainly and obviously true that everyone is seeing this same vision, but the article was about people and their iPads.)
By which you mean "Intel's Thunderbolt, which Apple was the first vendor to license"...
The gesture interface is an excellent method for kids to learn and feel comfortable.
I switched from an iPhone to a Samsung Galaxy Note to try and achieve a few things:
- I liked owning an iPad but didn't like carrying it with me in addition to my laptop.
- I liked consuming information on my iPad. I wanted to continue consuming information on a device.
- I liked trying to make my iPad my sole device for communication (Facebook, twitter, email, IM, Skype.) If I could do it on my iPad I could block out those distractions on my laptop. I live not running any notification stuff on my laptop when coding. I really like being able to come to my communication device and find that there.
- the iPhone seemed to small to use as an information consumption device, iPad too big to carry to do the same. If I wanted a physical keyboard on my iPad I could get a MacBook air (which I did and its working great for that purpose)
- my iPad became strangely redundant in my use case after getting an Air because I wanted a light device to carry around. Ended up selling it.
- The Note fits in my pocket. It's thinner and lighter than an iPhone from everyone who's compared the weight
- The Galaxy Note seems huge as a phone but small as a serviceable tablet. The high screen res makes it very usable. I've been varying just the note and my air and its almost starring to feel like I'm where I should be.
So, maybe you're looking for an Ultrabook and a 'Phablet'.
I'm going to ride this out until the iPhone 5 is available to re-evaluate then.
Apparently these people didn't have a scale, as the iPhone 4S is 140g and the Note is 178g.
I think the problem are all those pundits talking about the "post-PC era". Some are even reinforcing that point with Windows 8, but guess what? That OS is Windows7 with a touch UI layer on top. The only real novelty is the ARM version, in which case we're entering the post-WinTel era (at last!).
The iPad beats the crap of any PDA or PMP, but PCs and Macs? Sorry, is just not that versatile. The limitations it has have more to do with battery life and engineering constrains than actual ease-of-use.
And APPL patents are rarely made into actual products. Ironically that one from 2008 has far more in common with that slider tablet from ASUS than anything APPL is actually working on.
For me, I don't have much use for a tablet on the creation side but suspect it might be of use for specific requirements, people DJ'ing etc.
But my mindset has always been: right tool for the job. Trying to use a tablet as a laptop probably will be very frustrating in short order.
The issue with doing real work on a tab or smartphone is that touch is not a fast or accurate input medium - mice and keyboards are much better suited for it.
However, it would be foolish to think this will always be the case. Some combination of our devices recognizing new gestures (grasp, cup, etc.), advances in interface design and voice recognition will eventually disrupt the keyboard and mouse. Since our data can basically be stored in a number of device agnostic ways already via cloud computing, user interfaces for interacting with that data are only going to iterate faster and faster.
I think the problem of creating content on the go is going to be solved in the software too soon to warrant a whole product line that merges keyboards and trackpads into our tabets.
To make the screen detachable you would need to have everything in the screen section which, as others already pointed out, makes for a awkward weight distribution. Years ago I've seen a laptop with a touch screen where you were able to pivot the screen and close it with the display pointing up. So the laptop was closed, but you were still able to use the touch screen. A MacBook Air with where you can do that and that can run iOS Apps would in my eyes be the perfect solution.
If you want a serious tablet though, check out the Modbooks. They're regular Mac notebooks hacked to use touchscreens. They're good if you do art on your notebook, since you can basically draw on the screen, you get all the features of a full-fledged notebook, and they were around long before the iPad.
Having watched their keynote at MWC I am quiet impress at what has been done behind the scenes for Windows 8. Some influence from Plan 9/linux can be seen with the new hard drive space management. The new process management seems exciting if it works properly.
Microsoft seems to have put some serious engineers behind Windows 8. For that I tip them my hat.
I can't wait till I can get the Lenovo Yoga. I'm after a laptop with an IPS screen and I'm after a 13" tablet. I think my setup for next year will be desktop/server + Lenovo Yoga + 8" tablet + 4"+ phone.
The only thing I found lacking was the screen size, which was too small for me (8.9"). And it had an ARM CPU, which at the time (before iOS and Android) was a poor choice for most people, although I could probably manage just fine.
I take a 15-20 minute ride into the city every morning and I've built a few apps on the way. I really couldn't see myself trying to type on a smaller device, with a smaller screen and a condensed keyboard.
I have yet to find a really good use for a tablet yet. I have an older 14.5" laptop which runs Linux Mint 11, and with only 1GB of ram, it's a lot faster than you think. It accomplishes the tasks of simple browsing, hammering out some quick code and other remedial tasks - and oh yeah, it only cost $150.
For me its a netbook (Samsung NC10, 1024 by 600, 70 UK pounds off ebay) and I write worksheets and presentations and the occasional multiple choice quiz. That 2x 25minutes every day is really useful.
The iPads I see in the wild here are mainly management types with leather wallet cases (no keyboards).
OK, there is, or should be, more to it than browsing the web, but my point I think, is more about input. Maybe be its me, but I am yet to find anything better than a keyboard and mouse. Even track pads are a pain to me. What I think is a problem is that these tablets actually limit what one can efficiently do with a computer, which kinda goes against the whole point.
I also think that "we" techie types are very different users to the majority of people who buy these things. We expect a "computer" to be versatile and do everything. Where as the average punter only wants limited set of things to work well. And these tabs do that really well. And, of course, there is more of them than us!!!!!!
Development should be a smooth experience sometime soon, I hope. The author doesn't want an iPad but he might want some kind of Android device in two or three years.
What does my head in is that nowadays, it seems computer = internet, and that is almost the only use people know of.
I know it will be awhile until the hardware in the phone can be powerful enough to compete with laptop performance, but I hope it comes soon. Also, while I like ASUS' concept, I think it really needs Apple's design thinking to take it from good to great.
You know, what all of the devices are meant to do.
Can anyone here actually see Apple releasing a product that has a detachable part? That stands for everything Apple is against when they design products.
>I think some devices like this are beginning to appear, but so far none of them are compelling. It might take Apple to show them how it's done, again.
Really? Not even a mention of Windows 8, if it is just to say why it doesn't suit his needs? Has the author taken a look at upcoming Windows 8 devices like the Samsung Slate ?
Or is the discussion artificially limited to Apple devices when Apple has specially noted that they don't envision a fusion device/OS (atleast in the short-medium term) because it won't be a good consumer experience.
The tradeoff of the Slate is lower battery life and things like a fan, but it has a Core i5 and can run all Windows apps.
http://www.youtube.com/watch?v=8K1ZbY03nTQ
Or check out the IdeaPad Yoga, a 13" Macbook-Air like laptop that can double as a Windows 8 tablet.
http://www.youtube.com/watch?v=5SHKFYngqOM
http://cnettv.cnet.com/hands-lenovo-ideapad-yoga/9742-1_53-5...
There will be Windows 8 ARM tablets that will be fanless and have great battery life, but they can run only Metro apps and touch optimized versions of Office.
These are just the tip of the iceberg and there will be lots of Transformer like devices in the coming months running Windows 8. These may or may not fit the author's needs, but excluding them from the discussion doesn't seem like a good move to me.
If you disagree, say why. A downvote isn't a substitute for substantiating your opinion.
It's a valid point but it's at least a year early.
For me Windows is disqualified from the start because it's not Unix or Plan 9. The nature of my work requires a Unix environment, and even if it weren't the case, I'd still prefer a Unix/Plan 9 environment.
The various Unix emulation layers available in Windows like Cygwin, SFU/SUA/Interix, UWIN, MKS don't satisfy me the slightest, and even if they did, they'd restrict me to the Unix side of things while on Linux or Mac OS X I most often use plan9port.
I use virtualization all the time, I have to, I can't even chose not to. I am a kernel programmer, doing kernel work without virtual machines is very difficult, for one particular non-Unix operating system I develop for it's even impossible.
But my choice for Unix-based systems is not necessarily dictated by work. I use Unix tools all the time, for everything. Why would I run Windows as my host when my toolkit is available only in a virtual machine and I don't care at all about the tools Windows offers me? It doesn't make any sense, I'd have to run at least one more virtual machine and I'd have poor integration with applications running in the host.
By having Mac OS X or some Unix derivative, like Linux, as my host I have my toolkit where I need it most and I can still run my target VMs.
People have already got it running but with some missing pieces that will fall into place with newer versions of Linux/Ubuntu and with new hardware.
I use both a Windows 8 slate (Samsung series 7) and a Macbook Air on a daily basis. Windows 8 recently released their Consumer Preview [1] and I'm finding that I'm using it more and more as my primary device. There's something about growing accustomed to having touch as an interface option that makes it hard to go back to traditional laptops.
[1] http://msdn.microsoft.com/en-us/windows/apps/br229516.aspx
Think iPad, but with some ports and an SSD in the 'base', and battery and screen and smarts in the touchscreen part.
I wonder how much compromise would be involved in such a device. It seems like it might be much less, now that we have two devices, MBA and iPad that seem to be converging together.
(Yeah, I get that plug-and-play chips & memory are unlikely to happen, so perhaps the keyboard part would contain a separate host OS and they'd communicate over a more hot-swappable interface...)
[1]: http://eee.asus.com/en/eeepad/transformer/specification/
Fingers have some major usability issues if used as your only drawing instrument, when it comes to any form of detailed technical drawing, and in engineering environments are often covered in various interesting varieties of minging filth.
Also, we can see down to a much finer point than the tip of a finger and even if I have paid out serious money for something that calls itself a 'retina display' I would still like to be able to try and see which pixel it is I am selecting.
Oh, and artists.
Not everyone has the nous or the patience but if you do its a doddle to do and works really well.