How to price your iPhone app out of existence
losingfight.com
losingfight.com
go ask any of the top 10 iphone application developers -- i don't think any of them are having trouble with the 50k/year barrier. the marketplace will be the same as the web: the majority of attention goes to a small number of sites. just because i put out a website of marginal value and charge $9.99 doesn't automatically mean i'll be making $50k/year -- the issue is a lot more difficult than that.
How much money the top 10 developers make is inconsequential to all the other developers that aren't in the top 10. The top 10 will always be filled mass-market applications. Most developers aren't developing applications with mass-market appeal.
One app does not have to be your sole source of income.
Apple could reduce the number of iPhone developers by charging more for the SDK, or by charging a larger transaction fee. I wouldn't be surprised if Apple did increase the costs substantially sometime soon. In particular, I wouldn't be surprised to see the standard transaction fee increase substantially, with tiered percentages based on price and/or volume (e.g. start $1 flat transaction fee + 30% of the price for the first 1,000 copies, then reduce the percentage gradually for each 10^nth copy).
More people losing their jobs means more people with free
time to build an iPhone app while they look for a new new job
It could swing either way, I agree.What we need is a better visibility system. Similar to HN, Digg, etc, where the best apps find a way to "float to the top", but never permanently (i.e. an extremely popular app won't sit on the Top 50 list forever). We also need better integration with this system from the web side of things - so app authors can generate exposure for their app not only on the App Store, but also by themselves through their own marketing.
A good developer in SW Asia, SE Asia, Africa, or Eastern Europe will always have an advantage over you regarding price. $10,000 or $20,000 a year goes a long way in those places (I lived in Thailand for $1K a month without even trying to be cheap). But, that is the case with other parts of the software market and somehow Asian, African, and Eastern European companies haven't taken over the while software development market yet. Probably in the long term they will, but that is years off.
I am seriously thinking of getting into iPhone development even though I've only seen one once :-) Why? Because I already design & build mobile Bluetooth hardware and I can see many apps where the mobility of an iPhone would result in a great product. I don't care about consumer apps, but there are tons of small business applications that have been waiting for this kind of connectivity in your pocket!
Regarding competition from our foreign friends: I think we are both thinking the same way here. Right now, we don't really have to worry about ultra-cheap competition too much. Eventually, I think we will--the cultural advantages you speak of are a short-term advantage, not a long-term one. My Thai friends already know a lot about Western culture because they deal with us all day long in Thailand. Whatever they don't know, they can learn. But, almost none of my Thai friends could afford to buy an iPhone right now; even if they could, they work 80 hours a week at their job so they wouldn't have time to develop anything for it. But, slowly, all of that is changing.
The stuff I build is industrial monitoring devices, so I purchase off the shelf Bluetooth-serial interfaces and incorporate them into my products. Google the Sena (Parani) and Roving Networks products. They are easy to use and reliable. Being able to monitor a process without needing to run cable to it is a killer app waiting to happen!
Sure, sell your app for $9.99 if you want. But it'd better be worth it.
And almost all of the apps ON the app store are little quick pieces of fluff, barely even worth 99 cents.
Even the better pieces of software are mostly timesavers or memory aids, games notwithstanding.
The problem seems to stem from the fact that there is this expection to spend a few weeks and crank out an app, then live on it for a year, when I just don't think this could be the case.
iPhone apps just aren't as big or useful as desktop apps. I'm not saying there aren't useful apps, but come on, you're not gonna see Photoshop or Visual Studio or.. World or Warcraft for the iPhone any time soon.
And this doesn't even get into the fact that a lot of apps I could use can be replicated just by opening the browser and going to a website. And that one app I WOULD buy, I can't, without jailbreaking. (Ah, Podcaster. C'est la vie. And that app is only 4.99 too.)
But on the store it's free, without ads. I don't get it. That's throwing money away.
I'd hesitate to say I had any desktop apps more useful then omnifocus iPhone, which effects me more like a neural upgrade from a sci fi novel then a cell phone app. iPhone apps could be like primitive cyborg upgrades with a primitive MMI solution grafted onto the part where the human interacts with the machine part.
I hope people support apps with high prices and really cool stuff gets developed. the problem isn't price or value or anything like that, it's that no one has any interesting vision of what the future of this phone could hold.
I also had speech disorders and couldn't talk so others understood me till I was four. There are still some words I never say right. I could give a shit. I lost enough sleep over it.
Are you one of the idiots who thinks spelling indicates intelligence? All U do correcting otherz is show how 1950s yur thinking iz.
People making systematic mistakes is why we don't all speak shakespearian. It's how the DNA of ideas evolves. I'z skateboarden on yur sidewak, levin u behind. Yur Rulez u wasted yur life mastezing our obsoletest. Possible realities are like a fractal wave and evolving languages holographically in the 21st century is more useful then rigidly adhering to rules made by 20th century monkeys thinking 19th century ways. Can u deal with it, grandpa?
The same with 'of'. You picked another word that means something different and put it in there - you didn't just misspell it.
There is nothing wrong with bad spelling - I'm not very good at spelling either. But it's confusing if you substitute words with other words that mean something different, but in your accent sound the same.
The way I speak, those words don't sound the same, and your sentence becomes very confusing. It's only because I've seen this mistake a few times on the internets that I know what is meant.
When I watch british humor, I don't always get it, but I don't expect them to change to be more like me.
Noone can think of a word that evolved in our lifetime already?
Like all the "please rate my web site" posts, I'm interested in what HN denizens think.
Thanks.
- Physical buttons: when you're chewing through problems you absolutely MUST have physical buttons with tactile feedback. Like the calculator app on the iPhone (the default one) the buttons are way too small to even begin operating quickly.
- Battery life. My exams are often 3-4 hours long, and an iPhone would not be allowed as a legal calculator. Even if it were, the iPhone would have trouble holding a charge through the entire exam.
I just don't see much of a market for it. At a lower price point maybe - I see this app as being useful for possibly one-off equations, but nobody who needs this sort of software will use this app as their primary graphing calculator.
Now, what I would gladly pay for is a graphing calculator software that comes with a USB keypad. I have my graphing calculator with me always, but sometimes it's slow and the screen sucks. It would be wonderful to have the friendly physical user interface of the calculator and the power of the PC.
The physical buttons argument is a good one.
I don't think the battery life issue is a real one--when you're not actively calculating a new graph, the app is doing very little. I suppose we should actually benchmark using it for 3-4 hours at a time. Can't argue about legal calculators.
Though saying "friendly [physical] UI" seems like an oxymoron to me--physical graphing calculators have some of the worst graphics I've ever seen.
The comparison between iphone apps and desktop apps is strange to me. I don't think anyone would actually want to have photoshop on an iphone. Desktop computers and mobile devices are obviously used in different contexts and thus their software have different criteria for usefulness.