Fixing 900 issues is definitely impressive, but Godot is probably one of repos with the most open issues on GitHub (5000+ at this moment).
Again the number of open issues is not a good indicator of software quality anyway.
Again the number of open issues is not a good indicator of software quality anyway.
Also of note, there's an open proposal[0] 'Automatically close old issues in a way everyone should be happy with' attempting to deal with the significant backlog.
[0] https://github.com/godotengine/godot-proposals/issues/3481
Github should give them a special badge (Github achievement?) for breaking the 5k limit.
Certainly one of! I'm only aware of flutter/flutter and rust-lang/rust outranking it.