And heaven help them all if Apple brings apps to the Apple TV.
And heaven help them all if Apple brings apps to the Apple TV.
Certainly much will remain the same, but in my opinion this progression has illustrated that it behooves console makers to customize to a notable degree.
(It's not.)
Having said that, I could imagine AMD licensing a CPU or APU design to Microsoft or Sony[2]. After all, the Wii and Xbox360 already contain custom GPUs of theirs. Still, the current consoles have done well with PPC, so they may just stick with that.
[1] Sony actually paid for some of it because it's basically 3 Cell PPUs glued together, but that's another story
[2] AMD's CPUs are probably not complicated enough for Sony's liking, though. :-P
http://semiaccurate.com/2012/03/02/sony-playstation-4-will-b...
The only thing massive about Valves mind share is maybe the preception of it among HN users.
http://www.google.com/insights/search/#q=%22valve%22%2C%22st...
There's always a tendency to wonder if any new product will be the new category killer. I think we can be confident this isn't. As the article says the Steambox isn't trying to compete with the next xbox, and for good reason -- it would lose horribly.
That doesn't mean it won't be good or I won't get one or it won't be a success. This is a good and logical move for Valve that provides good value for their existing userbase and opportunity for growth.
Does Kinect not count as a hardware differentiator? For this reason alone MS has the be the favorite among dedicated game boxes.
Nintendo's been the most innovative historically but they've already shown their hand and sadly for them it's holding a ginormous controller that I'm 97% sure is a refurbished Sega Gamegear.
The only question left about Nintendo is who wins the exclusive rights to Mario/Link and co. It's probably worth the most to Microsoft but Apple has a lot of cash overseas they don't know what to do with.
Right now I'm confused about their decision to abandon the Wiimote though. If they're upset that they didn't get as many 3rd-party titles, IIRC that had more to do with the hardware constraints of the platform (I remember it being described as two GameCubes strapped together).
> they could sit out a whole console generation and still produce
> another one... don't count them out so fast.
Isn't that the story of Sega though? The Saturn was a flop, and then the DreamCast wasn't enough to rescue them from becoming a software-only company.It may not be a games console as such but think something with a large screen , an app store and some new input method that lends itself well to gaming.
So either they will focus on a different category of gamer/games or there will have to be some other more game specific input device such as a controller.
(1) I don't think Apple would buy Nintendo but...
(2) If Wii U flops worldwide (as many expect) then Nintendo's default option is to go the Sega route and just produce software.
(3) Unlike Sega however, Nintendo's IP is worth substantial market share so I'd expect a major bidding war for exclusivity. Exclusivity would also allow Nintendo to continue to develop for a single mobile and home platform as they do now.
This console cycle has been characterized by software and online, and that's how it will be from this point out. 360 has a very good OS and networking stack, PS3 not so much. This is why 360 is outselling the PS3, even though it's the weaker-powered of the two.
I don't see this changing in the next cycle either; PS Vita's software looks awful.
The Steam box will be no different; it's about the software, not the hardware.
I'm not sure what it is really called, this sort of "fungible but not fungible"- for example, x86 processors are fungible in the functional regard but not in the performance regard.