Later, I found the final sequence so frustrating that I gave up and watched the rest on YouTube—and was glad I did, because that ending would not have landed for me, at all. It reminded me (to its detriment) of Majora’s Mask, a game that actually did a good job of convincing me to care about the NPCs and their situations over the course of the story.
Funnily enough, Outer Wilds has been on my mind lately, because I just played through Tunic, a different (and for me, much more enjoyable) take on the “play the game blind” concept.
Can you let me know about Tunic? I first heard of it literally yesterday when I googled for "Zelda but on Steam Deck"...
No wonder it didn't, you just watched a video. It's like the difference between 4dx and netflix.