macOS will render at the next highest integer scale factor and then downscale to fit the resolution of your monitor instead of just rendering at the fractional scale in the first place
Most people (and companies) aren't willing to spend $1600 on Apple's 5K monitor, so they get a good 27" UHD monitor instead, and they soon realize macOS either gives you pixel perfect rendering at a 2x scale factor which corresponds to a ridiculously small 1920x1080 viewport, or a blurry 2560x1440 equivalent.
Are you sure you aren’t confusing Window’s terrible font rendering with sharpness?