This is why I love stuff like this – there's a wealth of old ideas, tree branches we never went down. So much of the SAAS websites, etc, you see today feel so clunky in comparison.
More of this!
This is why I love stuff like this – there's a wealth of old ideas, tree branches we never went down. So much of the SAAS websites, etc, you see today feel so clunky in comparison.
More of this!
If I were a billionaire, I'd start an R&D group that is dedicated to improving the personal computing experience, producing an open source system.
A physical circuit board represent a record of database entry. To program the database one would wrap a copper wire around a rod. The rod would represent a field in a record of the database.
I think.
https://www.computerhistory.org/revolution/memory-storage/8/...
https://www.computerhistory.org/revolution/memory-storage/8/...
It is why people love shell. shell kind of sucks, but there is this seamless transition from the interactive interface into programing the machine. that is pretty great. look at the early PARC alto demos. note how the windowing system was designed to be discovered, extended and molded to the users will as a part of normal operation. Our modern interfaces are depressingly static by comparison.
Answer: The profit motive.
A cheap retort would be that the profit motive has produced so many great things as well. I am comfortable holding two contradicting ideas in my mind at once, but we need to be careful. The history of computer technology development, including all of its most groundbreaking technological discoveries, is overwhelmingly built on top of publicly funded research with no foreseeable path to profit at the time.
Humans are far more driven by the quest for love, justice, dignity, and discovery than profit. Until we reorganize our society accordingly, we can only expect our greatest accomplishments to be exploited and dismembered by the pursuit of profit.
In reality, because of how tools were introduced to them, I guess most accountants never think outside the GUI-based paradigm.
(I'm not suggesting that's the case. Just asking.)
From:
> There are two orthogonal forces at work in the Squeak team, with which we have been able to make two kinds of progress. These have most recently been articulated in Alan Kay's allusion to Arthur Koestler's metaphor of progress in two planes: the incremental improvement plane (which Alan calls the "pink" plane) and the paradigm shift (or "blue") plane. ("The Act of Creation", Arthur Koestler, 1964, Arkana Reissue Edition, Paperback, ISBN: 0140191917)
Via: [C2 wiki](https://wiki.c2.com/?BluePlane) And [Archived Squeak page](http://web.archive.org/web/20050406063507/http://squeak.org/...)