I'm not sure "struggled" is the word they were looking for there.
I'm not sure "struggled" is the word they were looking for there.
A ~20% decline is seemingly quite a massive hit if you ask me and would definitely warrant a few layoffs.
The game doesn't hold people's interest indefinitely, even of it is a lot longer than most games and probably most people who would want to try the game already have. Also competition is way higher than it was in 2004.
[1] http://www.gamasutra.com/blogs/EdwardHunter/20090924/3179/Wo...
Surely they know nothing lasts forever, which is why they are working on that other MMO. I have to believe they are smart enough there that this eventual dropoff was too expected to be "scary".
Also, it isn't like WoW is the only thing they have going on. Starcraft 2 was a big hit, and Diablo 3 likely will be too.