Are those considered good things now? In all the games where I’ve seen them implemented, they haven’t increased fun at all, just prolonged the grind. I actually like universal paperclips more for being relatively grind-free — there is just enough boring time-consuming manual-labour to get its point across, and then it moves on
The most extreme example (I know of) in that regard is https://pmotschmann.github.io/Evolve/ which has, at last counting, 12 different ways to reset, many of which are not accessible until you have done dozens if not hundreds of others. Exploring the entire game takes years of play.
Obviously, there's still lots of grindey repetition, and it's only something for people who find slow progress towards optimizing grind rewarding.
Poking through the code though, I can see that that's probably not a problem that I'll have for long.
As with many of the better-designed incremental games, there are moments in UP where you might get the impression that the way to continue is to just do more of what you've been doing, but actually the way to continue is to do something slightly different. I think you're referring to the starkest of those.
It's been a while since I played it, but the key is to allocate as many of your resources as possible to reproduction rather than exploration, because that leads to exponential growth.
It's possible to complete the game in around 2 hours of active play, IIRC.
There's one, I don't think Cookie Clicker has an ending. It's got countless multipliers, but eventually you're completely out of upgrades and achievements and it just sort of peters out in diminishing returns.
One remark though: if you've been playing for a while, save & back-up your save games. It stores progress in a cookie (I think) and they have a tendency to expire / get lost after a while. I just opened it up (it seems I last played a year ago) and it started a new game, but I had it backed up. Save before you stop playing.
https://adarkroom.doublespeakgames.com is a link to the main site.
(Never thought I’d see cross pollination between HN and r/incremental_games!)
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EDIT: Oooooh - you can (ROT13) punatr gur nepuvgrpgher bs lbhe pberf gb "zngpu" erdhverzragf gb Sbepr Nofbeo.(/ROT13). I'd assumed that (ROT13)n terlrq-bhg bcgvba zrnag vg jnf fvzcyl haninvynoyr(/ROT13). Cool, thank you!
I remember the first time that I played it, knowing absolutely nothing about it. It goes so much deeper than I had anticipated.
As a heads-up, there is more than one ending!
I even bought a zipper after I played it because it impressed me so much. It was rather expensive but the quality was pretty poor.