You’re not paying for the bill of material. You’re paying for the research, the engineering, the design and the brand.
You’re not paying for the bill of material. You’re paying for the research, the engineering, the design and the brand.
In Apple's case, more money generally gives more hardware. LIDARs, GPS modules in GSM iPads, more cores or more co-processors, etc.
I'm very aware that I generally don't pay for the bill of materials, and it doesn't bother me, because I get a far superior experience for a longer time.
My newest toy is 3rd generation AirPods my wife got me for my birthday. Do they sound better than my highest end headphones, no. Are they "monitor-flat", again no. But, they are practical, sound enjoyable and useful. Also they do a great job at projecting voice (podcasts, calls, audiobooks) at my ears with utmost clarity even in noisy environments without being loud, fatiguing and uncomfortable, and you know what? This is great.
Also, it renders Atmos audio beautifully. I enjoy listening to them, and this is what matters for me on the go.
And, they're paired to an iPhone X, and it's going out of support this year. I'll again get the latest and the greatest in shortest time possible and forget about phones for ~8 years.
But he refuses to use what company gives to him. He ain't complaining, because he hears rest of us perfectly fine.
Btw all that hardware you listed, its in other phones too, for much less. My phone from last year has ie Lidar, that's not something fancy these days, and its pretty accurate for common stuff. I won't build shelves just by using it but otherwise measures OK.
I do notice that the cheapo company supplied headsets sound scratchy when others use them over personal AirPods.
Funny how we have exact opposite experiences.
Just a crazy thought, but perhaps the parent was trying to connect to a device not created by Apple?
I gave a couple of shots with some albums, with the AirPods, only. The way Apple puts it (scan your ears with FaceID camera to optimize things) makes a convincing performance of positioning music, but it's not better than a honest stereo album with a good pair of speakers.
Upmixing stereo to spatial is not very good, too. Just look for Dolby Atmos albums on Apple Music.
They’ve added more material (and cost) with the foam, and to make the product worse.
A cheaper iPhone isn’t usually a crippled high end model.
The general strategy is to make everything with the same die, and then bin the output based on manufacturing quality, defects, etc.
Quite often, the manufacturing is too good, and therefore perfectly capable hardware is feature-limited in order to fill the lower end product lines.
And specifically in Apple's case they do spend more money doing stuff like soldering ram to the motherboard so customers can't upgrade them.
The soldered disk on the other hand... fuck that
It’s one of those happy times when everyone is right.
Doesn't soldering RAM to the motherboard cost less?
The downside is a lack of flexibility, because you are now committed to a very specific RAM chip and you need to spend effort if you ever need to change that - rather than just plugging in one of a dozen modules.
But because they only sell the version with the super high margin and not the “crippled” cheaper kind, it’s somehow just fine?
Same with iPhones, those margins are huge, they could totally sell you a crippled cheaper version of the same hardware and still make money. They just choose to only sell things at the highest margins, because their UX and brand are so strong. How is “pricing everything super high” fine and “also sell a few cheaper options with lower end-user value” terrible greed? That’s totally upside down to me.
Useless comparison, bag here is only fashion statement, not something you use for technology.
And it's weird assumption they made any of them "first", they most likely designed both in parallel (design time != start of production time) and just put worse sounding version in cheaper one to not cannibalize the market.
Are you suggesting the headphone market is rigged?
I can argue that why do I have to pay 1000$ for a software, when the hobby tier is free, it is pretty much the same application.
What makes you think same people do not get angry about those ?
> You’re not paying for the bill of material. You’re paying for the research, the engineering, the design and the brand.
The annoyance is having to navigate what you pay for. I don't want to pay for the design and the brand, I want to pay for engineering and research