Running Linux on the Asus ROG Ally Gaming Handheld
phoronix.com
phoronix.com
Progress has been so fast, it's been getting long in the tooth already compared to the competition, at least on the HW front.
There's enough gamers out there willing to spend more on an upgraded or a Pro SteamDeck for a better experience, that even with a price bump it would still be a good value when you compare it to how much a good GPU would cost, let alone a whole gaming PC.
The steam box (or whatever their prebuilt pcs were called) made proton, so now Linux gaming is viable. The steam controller paved the way for their controller framework, now you can play any steam game with any controller. The steam link paved the way for their streaming tech, now you can do it with any android device.
This might be another case where they just let 3rd parties take over after showing them how it's done.
That only works when you have a critical mass adoption like the X-Box and PS4/5, while SteamDeck is a bit far away from those both in sales numbers and performance wise.
Most game studios still target the current gen consoles for minim performance specs, that even on powerful gaming PCs, the ported games still run like ass.
And even those consoles are getting a HW refresh soon.
So it's in Valves interest to update the HW to make sure that modern AAA PC ports can run on the SteamDeck.
Its kinda a one hit wonder for handheld battery life, as AMD canceled the low power CPU line the Deck uses. Even Valve would be stuck with power/cost issues using a newer SoC.
- It could be even better if it was a true low power chip like the Deck, with a 4 core config, a lower voltage target for the transistors and such.
- It practice, Asus runs the chip kinda hot? It doesn't handle low stress loads as efficiently as it should, and again this might be a consequence of using a laptop chip.
Van Gogh (the steam deck chip) was originally supposed to be in more products, and showed up in multiple leaks with details that were confirmed later: https://videocardz.com/newz/amd-mobile-apus-for-2021-2022-de...
The same leaks specified a van gogh successor as well.
What happened afterwards is speculation, but it seems logical to assume AMD canceled that line.
Not sure about the Z1, but Asus's and AMD's "power saving" mode for renoir and cezzane was still too zealous. They clocked too high under light loads and burned lots of power, in spite of their advertised power savings.
In addition, for gaming workloads, they didn't manually underclock to 6W or even 9W very well. They just burned too much power to split between 8 cores, the GPU and the rest of SoC, while the Deck chip (of the same generation) seems quite happy under heavy load at 6W. Hence, being such a big chip, I am skeptical the Z1 likes to run at 6-9W.
Just shoving a laptop chip into it clearly can work, but it is a very different device. Given Valve's history I think they'll leave that to third parties, and focus more on delivering something no one else is.
You can also get it fixed, but you need to send your steamdeck in.
I don't know for sure but I believe the UI has a hand written compositor specifically designed for Steam and various other game-centric features.
Supporting non-Valve hardware would be challenging charity work (though brining customers to the Steam platform is valuable - it's still a small number of people and a large amount of work).
Perhaps releasing the SteamOS frontend under a OS copyleft license would be a great way for them to let companies ship their own handhelds without taking on the burden of supporting their hardware.
There's certainly demand for the use of the SteamOS frontend and Steam could really become a monopoly in the space. In a lot of ways that would make it the first major open source game console platform.
Anyway, when I get my ROG I will definitely be playing around with Linux.