If I'm trying to reset my password and your UI says to check my email but I don't receive an email I'm gonna be annoyed. My first guess will be some kind of intermittent delivery issue, so I'll probably send a new request to your UI. If this is important to me then after an hour or so I might open a support ticket. I'll have wasted a bunch of time checking to see if I've finally got the email. I'd much rather have gotten an error and the retried when your status page indicates the issue is resolved.
Of course. But I was presuming that your email service makes an API call to an email service provider rather than speaking SMTP itself. That API call has three possible cases:
- Ok: You're done, your ESP is responsible for SMTP retries. Maybe there's a webhook to re-enqueue something eventually after failures.
- Transient error: You retry. But you probably don't want to wait that long and there's probably no point in interleaving attempts to send other emails through the same API. So you may as well "block" (as in yield to the async scheduler) while waiting to retry.
- Persistent error: Here's when I suggest hard failing up to the user.
> If it has an error, not you [the end user] should get the error message - you are the last person able to do something about it - but someone who fixes it.
In the post you replied to I walked through in detail how my experience would be noticably better if I got an error message.
> If you want a better user experience, don't build unreliable services and then apologize for the inconvenience. Built better (more reliable, more scalable) software.
I agree you should attempt to eliminate all failability. I disagree that if you think your software is perfect you don't need to write code that provides the least unpleasant user experience possible if an error happens. Email is an exceptional example: it is theoretically impossible to write a service that infallibly delivers email to {gmail,yahoo,outlook} within a short period of time.