Steve Kordek, a game designer who revolutionized pinball, dies at 100
latimes.com
latimes.com
One of the most remarkable things about Steve is that he never retired. He came into the Williams plant every day up until the close of the pinball division and for years after. He was in his late eighties by that point.
I've never had a job before or since where I could walk across the hall and speak with someone that was in the business since nearly the beginning. The man had over 60 years of pinball knowledge in his head and readily accessible. He would always take time to answer any question you had. We avoided a lot of mistakes by having someone like him on our team.
At Steve's wake an ex-coworker remembered a story about how AutoCAD was first showing up on the design floor. Pins were still designed on drafting tables up until the early 90s. Steve saw a few guys trying out AutoCAD and immediately ran to the store and installed it on his machine. He was probably 85 at the time.
Every time I read a HN story about being too old for the job, I remember that story.
FTA:
> ... he borrowed a concept — the flipper — from a competitor."
So apparently most early pinball machines had no flippers.
I found a couple of pages with images of machines that date from 1940:
http://www.arcade-museum.com/game_detail.php?game_id=11596
http://www.arcade-museum.com/game_detail.php?game_id=13783
And, indeed, I see no flippers. I guess these were entirely games of luck -- slightly more exciting versions of spin-the-wheel-and-win-a-prize.
But at least one had flippers. FTA:
> But instead of having six flippers in the upper playing field, he reduced it to two electrified flippers near the drain at the bottom, ....
and
> "What Steve did was revolutionize the game of pinball," said Larry DeMar, a video game and pinball designer and president of Leading Edge Design in Northbrook, Ill. "It now became a defensive battle."
I'm finding it difficult to figure out what this six-flipper machine might have looked like. Apparently the flippers were near the top, and the game was not defensive in nature. Does anyone know any more?
EDIT: Here is a page with pictures of Kordek's Triple Action game (the one that "stole the show" in 1948):
http://www.designboom.com/weblog/cat/11/view/6969/pinball-in...
http://www.ipdb.org/machine.cgi?id=1254
Humpty Dumpty added player-controlled flippers (which was a breakthrough in itself) but if you look at the images you'll see that the placement was awkward and hard to map between the buttons you were touching and the motions that the flippers made.
Triple Action put them on the bottom and swung them like bats - something that felt more natural and enjoyable.
There is a good article on this at The Straight Dope: http://www.straightdope.com/columns/read/279/did-they-used-t...
Back in my day, pinball had no flippers...
It must be some kind of cruel joke on the part of the gods to take him at 100, a number that ends in a string of zeros.
What better tribute could a God give? Scoring 100 is pretty damn good if points only increment 1 by 1.
RIP Steve Kordek. Great contributions to an amazing game.
Guess I have something to watch this weekend!