Sure, but I'm more interested in things that were just impossible before. You can hire a artist to illustrate a level, or have AI do it cheaper, but you can't have an artist illustrate a level the player made while they wait. I think there are whole play patterns that are possible because the cost and especially speed of creating the art are many orders of magnitude different.
I didn't think of that while reading your article. You should plaster that comment all over this project to help people see the possibilities.
Great feedback. I added it to the start of the article. Thanks!
I think even more interesting is generating entire styles and story lines that evolve infinitely and coherently based off of seeds. Players could even inject a concept - “steampunk” or “discworld” and an LLM could construct the story, with characters, and visual themes.
Several of the themes (including "alien jungle", which is my favorite) we're created by chatGpt. I totally want to try evolving the game in that direction.
I think this could be great for letting the players design custom weapons/Armor/spells very roughly and then using AI to convert it to something that looks good in the game