Sounds like there might be some ambiguity around "minimum". These products were quite a bit "extra" in the cohorts of devices they were competing against.
They were arguably minimal for what Apple intended to do. They obviously wanted to carve out new categories and create products that would not be fungible with the competition in the minds of consumers, which from their perspective would raise the bar on what the minimum is.
But, in terms of the market, the iPod was not a minimum viable music player, and the iPhone was not a minimum viable phone.
Notes on iPod, 5GB was a very large capacity at the time, and the iPod was smaller than competitors with similar capacity. The wheel was very extra as a concept, however implemented. It had 10 hours of playtime on a single charge. It was built well from steel and polycarbonate. This was a premium product.