The Death Star would't be that expensive
motherjones.com
motherjones.com
I could agree with Coruscant being even an order of magnitude more productive than Earth, but Tatooine or Geonosis seem to be more akin to the outer planets in, say, Firefly (that's right, I'm mixing my scifi franchises).
Those planets are more than likely still behind present day Earth.
But, with the cannonical number of Star Wars planets being 1.24 million, they still might be able to foot the bill.
I'm also a bit disappointed there was no technology multiple for the Galactic economy. A society able to achieve something like alchemy (seems within reach for the Galactic Republic) would be able to generate raw material like steel at a very low cost.
I'm mostly thinking out loud here, but I'd say this whole concept needs more brainpower poured into it.
Also, Hacker News should have a rule that we talk about Star Wars every Friday.
Seconded.
First off, the technology of the Star Wars universe is well in our future. How
far into our future? Well, Star Trek is about 300 years in our future, and the
technology of Star Wars is obviously well beyond that.
Well, ST has teleportation and SW does not. And I'm not sure the comparison is so easy. Let's call it 500 years.
In the SW universe, galaxy-wide space travel has been around for millennia.Both seem to have an abundance of cheap AI, however, that is oddly underutilized. The average Star Trek hologram character seems smart enough to pilot a starship, and that doesn't even take into account the contributions of Noonien Soong and Lewis Zimmerman. In Star Wars, droids more resemble Asimov's robots - capable, but limited, and yet clearly are capable of human-level and beyond intelligence.
But one area where SW has a huge advantage is travel speed. In expanded universe material SW talks about travelling from the very edge of the Galaxy to the core in a few weeks, and that fits nicely with the few vague references in the movies. In Star Trek though it takes decades to go from the center of just one quadrant of the galaxy to the center of another (Voyager was entirely about that).
Also Star Wars has the force and Star Trek only has a few species with limited telepathy (unless you count Q of course).
Then you have the various Stargate series, which fix up a lot of the underutilization problems of Star Trek. Teleporting nukes into the enemy ship? Of course! Replicators replicating ZPMs, a non-Deathist attitude toward life, and in the late Universe series they had finally explored aliens that don't speak English!
All you really need is a big enough rock to throw at it (apologies to Robert A. Heinlein).
A planetwide extinction event could be triggered with an asteroid just a couple dozen km in diameter. With a really big rock, say 400km across, you could boil off the oceans, according to Charles Cockell: http://books.google.com/books/about/Impossible_extinction.ht...
I imagine that even if a hyper-advanced Evil Empire wanted to vaporize a planet completely, it would be more efficient to push it off its orbit and into the sun than it would be to build a steel planet with a massive energy beam. And that's still ignoring all the other problems physics has in store for a planet-sized object that can be steered through space, enters other solar systems, and gets close enough to a planet to blow it up.
http://starshiptroopers.wikia.com/wiki/Meteor_attack_on_Buen...
For that matter, the canon specifications for a single turbolaser strike are on the order of what we'd associate with a very large nuclear event; if a planetary shield can withstand sustained bombardment by multiple Star Destroyers, moving an asteroid around isn't going to matter.
(One could discuss accelerating an asteroid to kinetic kill speeds, but if you can build a Death Star, it is certainly a lot easier to control and deploy.)
In real life, of course, with no plausible mechanism for anything like "shields" to exist, you are of course correct. If you're patient one can completely destroy all life on a planet with distressingly small investments of energy not entirely dissimilar to what we could produce today.
[1]: http://en.wikipedia.org/wiki/TNT_equivalent , I'm spec'ing out a ~20 gigaton strike here.
[2]: http://scienceblogs.com/builtonfacts/2009/02/the_physics_of_...
That would make for a particularly funny episode of Futurama. I could see some race destroying planetary systems using big planets and gravity to sling other planets into their suns. And only the Planet Express crew could stop them --- and maybe Zapp. <Kiff sigh />
Coruscant is likely an exception. That one has been turned almost entirely into one city and has virtually no farmland, certainly not enough to support even a fraction of its population.
Also, I am not that into Star Wars but I understand that the Death Star is big? Like a small planet right?
Wouldn't it just be cheaper to take a shovel to one of Saturn's moon. Mount a giant cannon and nail on some fairly large booster engines?
I mean.. the whole idea of building a planet sized space craft from metal seems silly when there are plenty of large space objects ready to be commandeered and turned into very large space vessels. Should also be noted that a moon has a long track record of surviving very large impacts. A metal structure? Perhaps not so much.
Most evidence would suggest that in the Star Wars universe, physics and technology have basically been fully explored for thousands or tens of thousands of years. What's left is style and what exactly is done with it. In the extended canon it is revealed that the Death Star isn't even particularly special and that various superweapons of similar capabilities have been developed off and on in the past several thousand years, determined more by the political environment of the time than the tech environment.
As for the rest, wild handwaving. We don't know how the physics of their space travel works, so it's possible that a moon can not simply be turned into a hyperspace-capable ship any easier than it is to simply build one.
Incidentally, while we're on the topic, here's some relatively-well founded handwaving: http://www.theforce.net/swtc/hyperspace.html
Only if there's something better in the meantime. Which there really wasn't in Star Wars. Also it can be built while it's in operation, like a supermarket remaining open during remodeling.
>a planet sized space craft from metal seems silly when there are plenty of large space objects ready to be commandeered and turned into very large space vessels.
Would a planet be able to retain its structural integrity while being carved out to house a million soldiers? Having to build structures on the surface would defeat the purpose of a Death Star.
Also the Death Star has defenses, so it doesn't traditionally need to withstand large impacts.
Also you seem to be assuming that the Death Star is big just for the sake of being big. More likely, most of the mass is the actual planet-destroying weapon, as well as the engines for moving it around.
In the end, the final solution was crashing light speed plus planets from alternate dimensions into your target planet, bonus points for negative matter planets
Anyone interested in science fiction should read these books but realize that they are a product of their time and it may offend the sensibilities of some readers.
Most armed forces around the world consist of vehicles designed in '80 or '90. And I think Death Star is more complicated than tank or plane.
No.
For one, it's not like the Galactic technology state of the art is accelerating in any major way. Looks like they have reached a plateau a lot of time ago.
Second, even assuming an accelerating technical rate, while parts could be obsolete (like the computing system and such), the major things that take time to build, namely, the construction part (skeleton, infrastructure, walls, etc) don't change that much, if at all. If it was delivered just today, would an '80s skyscraper, say, be "obsolete"?
It would be like worrying about your rifle rusting while in a battle.
BTW, new crazy idea: a weapon that propels high-energy oxygen atoms toward the enemy, instantly oxidizing the enemy's rifles. Enemy combatants might also get killed as a side effect. :)
I went to a Jeopardy! audition six years ago where a contestant named Kevin stated his occupation as "blogger". I chuckled to myself that "blogger" was the new "unemployed" and then he described what he blogged about. Wait, Kevin... Drum? I'd just read his blog a few days ago — that really is his job, I realized! He was obviously a sharp guy but unfortunately didn't made it on the show. I caught up with him after the audition and he was very personable and interested to know what other blogs I read. I introduced him to Marginal Revolution, which was little-known at that time.
If your political interests line up, his blog is a good add to your feed reader. Even if not, it's worth a visit for interesting graphs of the moment and random non-political content such as these recent items:
http://motherjones.com/kevin-drum/2012/02/chart-day-rise-mac...
http://motherjones.com/kevin-drum/2012/02/federal-benefits-a...
http://motherjones.com/kevin-drum/2012/02/people-have-surpri...
http://motherjones.com/kevin-drum/2012/02/better-grad-studen...
http://motherjones.com/kevin-drum/2012/02/my-memory-hazy-fog...
Over time advances in technology and increases in capital (capital defined as production goods here not cash) tend to dramatically reduce the cost of production.
Not to mention the insane decrease in the cost of raw materials once you start collecting from asteroids (again assuming we're 500 years out and can build a moon sized ship we can certainly snag an asteroid or two for materials).
http://en.wikipedia.org/wiki/Fermi_problem
An absurdly whimsical and fairly basic Fermi problem, but, hey, why should physicists and engineers hog all the fun?
As for the practical applications of this problem: Any game which a) encourages people to estimate costs in terms of percentage of GDP and b) makes the point that GDP per capita tends to grow over time is a useful educational gambit.
http://en.wikipedia.org/wiki/Kardashev_scale
Let's just borrow a chapter from Ringworld, and move the Sun, dragging the Earth along. I don't have enough napkins for a calculation, but it may be possible to just trail the star as it clears debris ahead of us, while also keeping us warm. (Naturally, the exhaust would have to be redirected around Earth - I don't know if it would be easier to build something around the sun to do this, or to place a shield around the planet.)
AsteroidShell = 3For1Deal!
But we MUST discuss this idea, using only napkins for paper.
http://idea-sandbox.com/blog/2007/11/cocktail-napkin-noteboo...
But maybe I just don't get something about it.
Only the reactor in the center and all the piping for the laser / exhaust is open unused space for the most part. And the docking facilities for spacecraft. Besides that it is office space living quarters etc. It is meant to hold a million troops constantly.
I mean one cannot compromise architecture. Thats why smart architects use Unobtainium and Oracle databases if they are Software Architects.
Yes, politicians and the politically-oriented are those of us who best understand space, the technologies required for use in it, and the costs related to the same. They've already shown us the greatness of their leadership abilities in this area of human endeavor. Sign me up for Death Star, v0.9Beta.