No, my logic is: there has never been a not-for-profit large online community, therefore the value comes from infrastructure, network effects, and brand recognition – and not from "the community" as commonly claimed. Once the infrastructure is in place (which requires immense upfront investment) and enough money is spent on promotion, the userbase will cross the critical threshold required for growth, and content will be generated as a result.
Just think about it: If it's really "the users" that bring all the value to the table, then why can't those users manage to organize into a community that's not run by greedy profiteers? Because the "running" is where the real difficulty, and thus the real source of value, is.