In theory you could crudely rig it up with a set of Index controllers, if you can stomach adding another $580 of gear (controllers + two lighthouses) to your $3500 headset.
The lady in the presentation just used a regular game pad.
I don't know why people keep thinking that the only way to use this thing is with hands, when the presentation showed several different input devices, including Bluetooth keyboard and trackpad.
The industry already went through this phase, the very first Oculus Rift came with a regular Xbox controller and that idea was quickly abandoned. The Quest has hand tracking but it's treated as secondary to the set of controllers it comes with.
You need individual hand motion controllers at a minimum.
Look at all the other VR headsets out there. Look at the Valve Index controllers for example.
They also announced official support in the SDK for CrossOver (Wine). [0] It could be part of a strategy to support existing VR apps for Windows.