Every attempt so far has failed, spectacularly. What is promising about that?
Every attempt so far has failed, spectacularly. What is promising about that?
After thirty years of desktop gaming PCs, I sold mine and just use GFN now. It's completely silent (no fan), minor lag (only matters for competitive shooters), and much cheaper than maintaining a high end gaming rig.
Compared to consoles, it has much better graphics, can be played anywhere where you have good internet, supports mouse/keyboard, ultrawide, 120Hz, etc.
Compared to the Stream Deck, it has much better graphics, much longer battery life (it's just streaming video, not rendering on device), and no heat or fan noise. I also sold my Steam Deck because GFN plus a streaming portable (Logitech gCloud) was way more ergonomic.
Did cloud streaming really fail, or is it just a niche? It's come a long way since OnLive. Stadia was a royal fuckup but not because of its technology; Google just had no idea how PC gaming culture works. Their competitors are still around and doing fine, if not making billions.
It is still a very useful tech that I use daily.