> …it's a little bit refreshing to know that Apple recognized pass-through HMD AR as too hard and decided to invest in compensatory technology…
I understand the framing as "compensatory technology", but is it possible that what Apple's doing is the simpler and better way to solve the problem? Pass-through AR strikes me as an old-school analog approach, like optical printing for special effects. But a 100% digital vision pipeline seems like it could unlock interesting capabilities like "night vision", new ways of highlighting interesting objects, etc.