Vision Pro’s Big Reveal
roughtype.com
roughtype.com
Who needs a car when all we need is to just stroll amongst the trees and let nature fuel our imaginations? Because I need to get to the airport on time and with a bunch of luggage.
Many of the people criticizing clearly didn't see the presentations.
Is there non-trivial risk of market failure? Of course. They are trying to create a computation and entertainment focused AR device. That is new. It is inherently risky to create new markets. Is it also possible that they have executed this so well that people may find it very compelling and buy it? Yes, that may be true. Only time will settle this question, so making extreme conclusory statements is just silly.
Real, open-minded discussions of the tradeoffs of the tech have unfortunately been in relatively short supply this week. Some folks have made interesting and thoughtful comments and I for one have enjoyed them very much. Kudos! More of that please.
It's not that new. It's very similar in use case to Meta, which many also think is a major airball.
It’s getting those people to put them on beyond the initial honeymoon period that’s seemingly the issue. Everyone I know who bought one raved about it and considers it a great experience it's just the barrier to charging something then putting it on your face is really huge.
And that's a huge issue because it means they're likely never going to buy a face computer again until the form factor dramatically changes. Which suggests that the primary target audience for the new Apple headset has already left the market.
From Meta's perspective, 20 million devices sitting in a closet generating zero future revenue is not a success.
Then let's talk, but only if the talking is to gush about Apple and its toys.
If you are negative, just shut up.
Philosophical rambling that completely fails to consider practical side of the product. Can you with your inner eye watch a movie? Will it be the same movie as in the cinema? Can you with your inner eye see a topological map of your city? Will it be as accurate as any actual map?
The virtual camera in our head can only present what’s already in our mind. And as accurately as our mind allows. It can not present whatever other people want to show or what requires greater precision than our brain can muster. I’d be thoroughly impressed if you could have anything close to a spreadsheet in your mind representing financial reports from the past decade with the same precision.
Regarding presence. I was very excited about a virtual big screen in a forest. OP presents it as excessive and utterly pointless but have you been to a cinema ever? I, for one, almost always get distracted by strangers rustling their popcorn or staring into their phone at full brightness two rows down. And at home I can’t get imax-equivalent size screen.
One can criticize Vision Pro (and AR/VR in general) for its dorkiness, price, disconnect, or whatever but it’s completely wrong to dismiss it as absolutely useless. There are very real use cases that can not be fulfilled or closely emulated either by other types of devices or by other practices that don’t use any tools.
"When"? You mean, the present, like how I'm reading this article?
The cost is a hard pill to swallow but at the end of the day even $500 for a quest 3 is expensive and people will buy that too.
Vision -> Just regular ol glasses with all the tech miniaturised after a couple pro versions
I can envision an Apple Vision Air 4 or 5 years from now that's a pair of glasses with transparent micro OLED lenses. OpticID technology embedded in the interior lens frames. 2 wide angle cameras set in the top corner temples (like Snapchat's Spectacles) to track your environment and your hands at the same time. LIDAR and IR in the bridge of the nose for depth perception. Battery tech in the temple arms behind your ears. An onboard future R1-type chip running processing for all the sensors. All paired to an iPhone running a future M2-type chip that powers the computations for the headset.
I envision that as the future Apple wants to deliver, and I think they can. But I believe the Vision Pro is to get society comfortable with the idea of a screen in front of their eyes, cameras on our faces, and acclimated to a new way of interacting with this sort of technology.
There will absolutely be some enthusiasts that will enjoy this (and later versions of it) product immensely. There will be well-off early adopters that treat it as a shiny new toy. But unless they release a "Vision S" with a ~$1k price tag, this is probably not going anywhere.
The gap that needs to be crossed to reach that value proposition is absolutely massive.
Apple is most likely already working on versions 2 and 3 and maybe 4 that will be smaller, more powerful and more useful. Technology just needs time to develop, building a consumer version is just not possible with todays technology,
Most other headsets are gaming headsets (graphic rendering fidelity over resolution) or hardcore corporate headsets (Microsoft)
This is the first credible headset that's just trying to be an "infinite screen iPad"
Although I just learned apps will not have access to live eye tracking (so, much much less eye tracking data than Tobii eye tracker). Although I quickly understood how evil this would be if provided to app makers like TikTok, it still disappoints me because there are so many "expand context on hover" applications would could be super seamless. Now those will all require a click, but that's the responsible tradeoff.
Yes it's super expensive. It's a whole MacBook Pro with three displays and an extra major chip (R1). The price for the hardware makes perfect sense to me. The price for the product...probably not. But if they can stick with it for long enough for the price to come down, and maybe make a lighter cheaper plastic version some day to save weight for all-day wear, I think this will be absolutely huge. Especially if they can ever let your eyes focus to infinity.
here's one for you - what happened at the announcement is called an eta. estimated time of arrival. not arrival, not doa. eta.
Edit: my concern with it, is will it be like an iPad. I pre-ordered simula one which doesn't event exist yet and won't be on par with this hardware wise. But it will be a fully open Linux OS. You could just write/run programs eg. in whatever language and run it.
Cost comparison the VPro packs a lot of hardware for its price.
My hope for this is it normalizes that blending of daily life with VR/AR which makes the tech cheaper later on as more devices are made.
It’s easy to just claim it’s worthless without firsthand experience. It’s not so easy to discount the giant investment and expertise that have been brought to bear on developing it.
The investment on building a product is not even remotely considered by the market when a product comes out. If there’s no worthwhile utility, it’s going to be DOA and they’ll have to keep plowing money in hoping they can get to that iteration #3 where the value proposition becomes apparent. It’s probably why they want to release it and let third party devs create the value while they refine the tech and likely improve the consumer investment (eg. non Pro version coming next I assume)
You are missing the point. The point is that to think that Apple of all companies doesn’t know this is absurd.
I think the value proposition is blindingly obvious. The big question for me is whether the device is comfortable to wear for long periods.
We obviously just have different takes. I would not be surprised at all if you are more correct than me. But I also don't view "Apple of all companies" to be infallible, this could very well flop. They are more capable than most companies in their ability to absorb the losses for an extended period of time to see if the market ever materializes.
Edit: so I did some external reading and basically agree with this take while respecting your bullishness
> What matters is can we find the killer App – the unstoppable use-case. ..... The Success of Vision pro and Apple’s push into “Spacial computing” rests with developers coming up with amazing ideas. Otherwise, it’s bloody cool, but isn’t compelling enough.
https://eftm.com/2023/06/i-tried-apple-vision-pro-its-the-mo...
It’s hard to accept that you can only see this as a toy or trinket. No serious observer is characterizing it that way even if they are uncertain about its future.
I’m not saying apple is infallible. I’m saying it’s silly for people who have so little experience by comparison to be confidently dismissive. It’s obvious that Apple is less fallible than random commentators. I’m not saying they can’t fail, only that if you don’t don’t see the value, that should make you curious about why you don’t see it and why Apple does.
It reminds me of when the first iPhone came out. I was so excited. Then I learned it didn’t have GPS. I felt like screen and touch stuff was cool, but that location was what was needed to make it really shine. It didn’t get it until v3 and I waited. In that case, I at least knew what I was waiting specifically. This is more of a wait and see type thing.
I think Apple will probably have more success with this than any one else would. But I just don’t see it as a “want” and certainly not as a “need” at this point. Like I’ve said, when price comes down or a killer app surfaces that’s another game and I may change my opinion. I’m talking initially taking off as a product/category, as not likely. It will be a slow hard battle similar to others in this space.
It might not take off for a while but the experience might pay off, even if the apps themselves don’t generate much income.
This is a first version of a device in a very niche market that will take a long time for it to hit mainstream (if it ever does).
Apple even danced around this quite a few times in how they talked about this particular product. For the first time, maybe ever, Apple hinted at future products while talking about this. I think this was made even more clear with it having the "Pro" name attached.
Us calling it "DOA" and a "Flop" are very very different than wether or not Apple considers it either, and ultimately that is what will matter. If Apple is smart (and I believe they are based on how they talked about this) they know this is a long term product category.
To my knowledge this does have precedence when Apple announced they were switching from PPC to Intel. The first computer announced was the MacBook Pro, insinuating that a regular MacBook would be forthcoming to replace the iBook.
So it isn't entirely unprecedented, but I don't ever remember them even hinting at future Watches, iPhones, etc when announcing a current one. Maybe the iPhone X being an exception when they talked about it being the future of iPhone.
... and yet my beautiful, fully mechanical, self-winding watch has sat on my nightstand for the past year and a half, only having been moved about once a week when I wind it and reposition it so the jewels don't lose their lubrication because I'm not wearing it. My Series 7 Apple Watch has fully supplanted it.
Likewise, I have dozens of very nice fountain pens, both new and restored vintage, that I now rarely use - I bought a reMarkable, and it's taken over that role in my workflow. I still carry a pocket fountain pen, but it only gets used to sign receipts and such.
https://news.ycombinator.com/item?id=36210815
> But the iPod was also not 10x the price of the Nomad. The iPod also had essentially the same feature set. Here the Vision Pro is undoubtedly better in ways like the screen but also seems to be lacking support for VR controllers. Right now VR gaming is pretty much the main reason VR exists.
Do you think Apple has no plans on ever selling a cheaper version?
Has the techno geek crowd ever been right about Apple?
It’s fine to believe that there everything will work out somehow, as things are wont to do, but don’t pretend you know how it will more than the average layman. Let the miracle unfold on its own.
The ASP of Macs are also higher.
Apple hasn’t competed on price - ever. I know the HN crowd has an income that skews higher than most. Why is it so crazy to think that there might be people in the world that will drop $3800 on something because they can?
I can imagine some of my coworkers (and maybe even myself) take a small percent of our stock vest when it comes and buy it just because it’s a fun toy?
Apple doesn’t compete on price, but it’s the difference between the next iPhone or the next Mac Studio. So will the Vision Pro be a pilot device for a segment specific to that minority of affluent upper-earners as a fun toy? Or is it really meant to bring AR/VR to the masses and fundamentally transform computing as we know it?
At a worldwide scale, the iPhone is a device for a minority of affluent upper earners as a toy. The iPhone only has around a 15% share worldwide.
Mouses and monitors, I could imagine losing.
It may be possible if someone implements very good subvocalization recognition. It's possible - I've used military headsets that allow near-silent audio communication - but it takes practice to use effectively, and I really don't see it as a viable mass-market tech.
This is basically the case though. Vision isn't a walled garden toy device like Quest. It's a full blown general purpose computer with an M2 chip. Any peripheral that works with macOS/iOS will work with it. I have no doubt the third-party controller market will be robust, and I can even see Apple releasing their own for specialized applications like gaming.
And there's no reason to assume random peripherals will work. Apple hasn't said it, no one has shown any, and there's no reason to think apple will let random third parties make compatible devices while they at the same time try to make sure you use guaranteed apple usb-c cables to get regular data rates from their devices.
Basically, it will be a walled garden device (btw the quest could still play steamvr) just ios instead of oculus/meta, and the lack of controllers isn't some special achievement that is empowering third party creators, its a bad decision on apple's part because they simplified the experience to the point where complex interaction is worse.
I just don't think this is DoA because Apple fans buy any crap Apple releases, no matter the price. It will become a nice iPaperweight though.
Possibly, but Oculus already exists, and has existed for a while. Did this market materialize?
Honest question, I don't follow Meta/Oculus news closely.
I did no such thing.
In fact, I said that I disagree that this is a DoA product. Apple will probably rake in some cash with this.
You replied that Oculus is just VR, while the Apple thing is also AR.
I pointed out that Google Glass (which was an AR device focused on business customers) was discontinued. It seems that this market either does not exist, or is far too small to be meaningful for those trillion dollar companies.