iOS gaming is the biggest and most profitable in the world. In fact, iOS is bigger than PS5, Xbox, and PC gaming.
iOS uses Metal. Apple Silicon is mostly just a scaled up iPhone SoC. Macs basically get most things funded by iOS.
The Game Porting Toolkit is the first Mac-only gaming tool Apple made in a long time. It shows that Apple wants AAA games on Macs.
>But then Apple doesn't ship devices with actually powerful GPUs, so it can never compete with the gaming PCs which are far less expensive and far more powerfull graphics-wise.
But Apple does ship powerful GPUs. In fact, the M2 Max is probably the most or second most powerful GPU on laptops. But games aren't optimized for Metal nor ARM, so they run slower than Nvidia laptop GPUs.