> So you're telling me, some random game developer was more competent than the US military guys who literally are hired for such analysis?
In the case of the most-cited "Gimbal" video, all the military has officially said is they can't determine for sure what the object the glare shown in the video is from. But everyone already agrees on that point. No one can tell from the video whether the glare shown is caused by an airplane many miles distant or some other object. No one representing the U.S. government has ever said the video could NOT be a magnified thermal glare from a distant airplane. Remember, the pilot never saw the object with his own eyes, it was far too distant to see visually even as a spec on the horizon. All the pilot ever saw was the same auto-tracking thermal video we've all seen.
> I suppose, having coded some "parallax effect" is sufficient in your book?
I don't know what you're referring to but it doesn't sound like Mick West's analysis video: https://www.youtube.com/watch?v=qsEjV8DdSbs. Also, Mick only assembled the video. He acknowledges the evidence shown in the video is the work of many independent researchers working collaboratively over many months while iteratively sharing their data for peer review. There are links to all the source data shown as well as the entire open analysis discussion and review. The summary video is concise and only 20 minutes long. I challenge you to watch all of it and respond specifically. Which of the four points evidenced from the on-screen camera do you think is incorrect and why?
IMHO, it's inarguable the detailed analysis provides conclusive and verifiable evidence the object is precisely consistent with a glare from an extremely distant object with a thermal imaging 'halo' artifact around it. The apparent rotation and erratic movement of the thermal glare observed in the highly-magnified video is a combined artifact of a) the Raytheon multi-axis camera tracking gimbal system used on that jet, b) the optical stabilization system, and c) the digital de-rotation system.
If you respond, please at least give a clear "yes" or "no" as to whether you agree the apparent rotation is created by the rotating camera gimbal (which was then automatically digitally de-rotated) vs actual rotation of the distant object. If not, how do you explain all the obvious signs of gimbal rotation in the on-screen numeric data and the rest of the video frame around the center glare (eg the background clouds and sky)?