But, no matter what, the AR objects should be touch-able, reactive to your sight, etc. When you want to interact with it using your hands/eyes, it should be seamless, and that is what Apple nailed here.
But, no matter what, the AR objects should be touch-able, reactive to your sight, etc. When you want to interact with it using your hands/eyes, it should be seamless, and that is what Apple nailed here.
There will be a gap between "it's fine with touch" and "I need to wipe out a keyboard and trackpad", and if you regularly switch between one and the other mode, one of them will get partly compromised. We're seeing this with the Quest2 as well: hand tracking works well enough until it doesn't, and you start looking for where you left the controller.
If they can solve it on the Vision Pro it would be amazing.
> that is what Apple nailed here.
We've only seen marketing footage at this point.
Agreed that it is too early to judge. I was basing my opinion mainly off of tweets from people who used it hands on at WWDC, but still that is a biased group.