If you recall, for many years, an iPhone was a luxury status symbol; the equivalent of a mid-range hand bag or a low-end luxury automobile. Expensive, but still within the reach of the an average person with at least some disposable income. It's why everyone seems to have an iPhone and EarPods.
The pro display, like many VR headsets before it, is really a niche product that will be limited to a standard deviation of what I would call "enthusiasts" or "power users".
(1). Even pre-iPhone, having an iPod, especially a premium one, was a status symbol. (2). Non-iPhone devices are generally scoffed at in many circles, green text message bubbles being associated with budget Android devices and not the expensive Android flagships.
It's the same price as Microsoft's Hololens 2, but the tech looks much more impressive, and Microsoft seems to have laid off most of the Hololens development team.
Again, the other things named above were just "Apple tax" expensive, i.e an extra 50% more. This is almost an order of magnitude more expensive. Doesn't Meta Quest go for around 400$, 350$ on sale? Literally a tenth of the price.
I'm not saying they're the same product, it's hard to convince something to pay 10x for a product.
Apple is a company that releases a new platform and keeps iterating on it for year after year.
This version of Apple's hardware isn't intended to be the cheaper mass market consumer version of the tech. That will come later in what has been referred to as Apple Glass.
> Of course, Vision "Pro" suggests maybe they have a non-pro plan for that in the works already, in which case it would help the ecosystem sustain even more.
Like every other platform products, the V1's audience is... developers. Once there are a few killer apps, Apple will commoditize and unleash a much cheaper version.