Perhaps the only time I actually felt like getting one was when I got hooked into Elite Dangerous, but these days I don't have time for it anyway... so, yeah.
Perhaps the only time I actually felt like getting one was when I got hooked into Elite Dangerous, but these days I don't have time for it anyway... so, yeah.
1. Boot to Windows (Mac bootcamp)
2. Microsoft: It's been 6 months since you ran Windows. I need to force an update for 20 minutes!
3. Steam: LOL you need to update me too!
4. Find the device, the motion sensor/cameras in my cabinet, plug them in and position them in the room.
5. Display driver: Barf! Reboot computer.
6. Unplug/replug everything.
7. Oculus: Hahah new drivers, sucker!
8. Launch Elite Dangerous. Oops, somehow it's not in VR mode. Figure out how to change it in graphics settings...
By the time I got around to playing, I was already exhausted.
Most of it really feels like unforced errors though. As much as I am not at all excited about a $3500 device that's completely locked into Apple's restricted ecosystem, they are the kind of company to actually pay attention to those things and smooth out all the rough edges.
I'm really just hoping it brings more attention and effort into the wider VR ecosystem and we start getting better products and software support.
It's just, not worth it. The discomfort of the headset (in a number of ways) coupled with mostly underwhelming and/or limited experiences.
…in the consumer space. There have been some really incredible tools I've seen in industrial or medical spaces, and I think that's unlikely to change in the near term.
I've heard of it used in e.g. surgeries, for visualizing data like MRI scans, or building schematics for electrical/steam/wastewater/etc but don't know of specific instances where products are used.
This looks like a good overview of efforts in the medical space: https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8455774/
And this looks like an okay high-level survey of use in manufacturing and construction: https://www.sciencedirect.com/science/article/pii/S240589631...