The Obscuritory - Odd, lesser-known games and software
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Archived copy: https://web.archive.org/web/20230515142040/https://obscurito...
Everything is about realism these days, where's the fantasy?
Fantasy, as in whimsy, as in unqualified wonder.
Too many games, shows, and movies these days feel compelled to explain why things are the way they are.
Somehow every story from comics books to video games fall into the lore trap and comes out looking like a kitchen sink of tropes.
Also at this point we have a 'language' of how to play most of these types of games. During that period they were trying to figure out what that 'language' was. So playability can be very challenging at times. That can include visual cues, graphical expectations, sound, and controls.
Mario, Zelda, there's a new Monkey Island, Sam and Max had a series of games, Lucky's Tale, etc.
Maybe they're not the most popular games, but there's no lack of those.
> Tom Kosnik, the professor who taught with Capitalism at Harvard and Stanford who has since gone on to become a venture capitalist, praised the game for its high level of accuracy and difficulty, but he also noticed that some students had ethical hangups about making money from cigarettes and alcohol after realizing “how profitable they are.”3 After all, if it makes money, why wouldn’t you do it?
> The trick of Capitalism is that it makes you think like a capitalist. Within the mountains of jargon and earnings reports, it lures you into the insatiable mindset you’d need in order to thrive in business and grind your competitors into dust.
[0]: https://web.archive.org/web/20230206152649/https://obscurito...