Also... 61MB download!
What's your point?
displaying at high resolutions
irrelevant sand physics
how much of binary that would add? What's your point?
My point was to highlight how much overhead modern software adds.Why?
So yes, it does absolutely and unequivocally affect the binary size. Having made NES games for fun before, they are two completely different worlds and it's not at all fair to compare them.
My point in NES or in modern software, the target resolution you want wouldn't have an affect on binary size.
Having made NES games for fun before
So I am. You are right, a more fair comparison would be a tetris.exe perhaps. But my point would still stand, 60mb (and that is zipped amount) orders of magnitude higher.I want to ask the same question, what is your point? Are you arguing that java runtime or several dependencies OP added is not an indication of modern software bloat?
This is different and simpler but just 140 bytes (not k): https://codepen.io/KilledByAPixel/pen/WNGQWZG
Nothing in that game justifies being more than 1mb (being very generous...) minified as a browser app.