Interesting, so what tech are we talking about?
> As it turns out, people really like collaborative open worlds, as evidenced by Fortnite’s estimated 80 million monthly players
Ah, yes, 3D games. The metaverse killer app was hiding in plain virtual reality. But... this nagging doubt...
> metaverse companies attracted $120 billion in funding during the first half of 2022 alone
Which prompted me to prompt my trusted GPT-0 LLM: "cost to setup a game studio?". The answer was eloquent yet hallucination inducing:
In the United States, rough cost of setting up and running an MMO games dev studio for 12 months is almost $618,000 including federal withholding, social security, insurance and state tax and excluding variable costs such as Internet, electricity, heat, etc.
So by GPT-0's reckoning, you could use the metaverse funding of $240 bln per year to fund 240K (two-hundred forty thousand) game studios per year.
Put that in your meta-pipe and smoke it.