Even an A53 is a super computer when it comes to graphics compared to CPUs of yore.
How much simpler can it be, given that everything seems to already be flat and borderless? As your last sentence alludes to, Windows and other desktop OSs worked perfectly fine with far more complex UIs (including windows) on far less powerful hardware. Mobile UIs seem to be quite primitive in comparison.
In other words, this is entirely a software problem.
E.g. Motorola Moto E30 has a faster processor than G22, but is sold with Go because it only has 2GB RAM and 32GB storage.
It boots Linux in 7 seconds and xfce desktop is pretty snappy.
Kernel is 6.1 and RAM is only 4GB.
Opens Lazarus almost instantly and FPC compiles ARM binaries super fast.
Amazing little machine...
But I've always been disappointed by devices that are all A53s.
And when I see devices that have eight A53s and nothing else, I have to assume that they are just trying to trick people into thinking it's a more powerful device than it actually is.
Why would you think that people who actually look up and care about the hardware at the same time are unable to read the first sentence on wikipedia and have no idea what it is? Do you really believe that customers of $100 budget phones are tricked into powerful performance?
I'd guess 25% of customers knew about those at a superficial level, and another 10% actually knew what they should be looking for.
The software you use plays a rather large role in how the hardware performs. Some people here like to live on the OEM-designed happy path, where things tend to just work. That means using Google Apps for everything, an expectation that the latest video streaming social platforms will open quickly and not stutter, and scrolling the Google Play Store or Google Maps will be a fluid experience.
Others may use simpler apps, or expect less of their phones. I'm in the latter category, and I suspect you are as well. While the BlackBerry KeyOne I use daily was panned by some six months after release in 2017 for being too slow, I instead killed off nearly everything else that would run in the background - including and specifically any Google frameworks and apps.
Some software companies have made a point of taking any hardware gains for granted. Most people have new phones, with fast processors, so some companies will push devs to take shortcuts. I'm quietly indignant about that, though that rant is rather tangental to your original question about how some have such different experiences from yours.
To each, one's own.
Yes, if the storage is full it can kill both the performance and stability of Android, but devices with slow SoC are slow even with plenty of free space.
We'd find during initial development (i.e., raw, bare Android) that the initial bring up would have good-to-excellent performance, but as the storage began to fill (more "stuff" in the baked-in system/cache partitions, user-installed apps, etc.) it would lag more and more. You'd be surprised how in the early kernels (2.6-3.x series) "iowait"s would slow everything down, UI included, and not just loading speed of apps and such.