What's the best language for learning maths?
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One we have discussed here on HN many times is the names of "real" and "imaginary" numbers which not only fail to shed any light on the things being studied but are positively misleading. There are plenty of other cases, from the many overloaded meanings of "multiplication" to things like open and closed sets (where a set can be one, or both or neither)
Therefore since it's clear that maths could be significantly easier even in English if we just improved the terminology, it follows that it might already be that easy (or even easier still) in some other language.
It might be a universal language, but there's only one way to get it into your head and that is by getting information in a language you already speak. And while all human languages may be equivalent, the words and phrases that have been fixed for explaining maths concepts do not have to be equivalent.
If you were to turn some of my 3D scene management or fragment shader code into raw math, I would be pretty lost. But the ability to give variables intuitive names and structure things freely makes all the difference for me.