Sony confirms its working on a new Playstation portable, codenamed Project Q
overkill.wtf
overkill.wtf
If Sony releases a new handheld, I hope they took lessons on how poorly they managed the Vita.
There is also space limitations in play. A lot of assets are seemingly missing. In many cases, a character will have a dialog, but you do not hear their voice. I've never played this game elsewhere, so I don't know if this is correct, but it wouldn't surprise me, since the game is at most 2 GB on the Vita, and storing PCM audio is expensive. (I doubt AAC is used, despite hardware decoding available, because you will have to take into account encoder delay, remainder samples, and other annoying things in order to synchronize speech with character movement. Feel free to disprove me!).
I had all my Vita games on my PS3 so I could transfer them rather than slowly redownload them on it itself but Sony BROKE that functionality when they forced two factor authentication. The worst bit is they couldn't even be bothered to offer a sensible error message like "this feature isn't supported anymore" you just get some cryptic error number.
I loved the Vita but I'm never giving Sony money for a handheld again.
Still a bit of a learning curve figuring out how to get it all working after that though, but it still seems to be a popular platform for homebrew. There's enough happening for people to have monthly videos on new apps, games, and updates.
I might even port one of my small puzzle games to it if I get a hang on homebrew development sometime, although that's probably a ways out still.
I want a dedicated Sony handheld like a proper PSP/PSVITA with its own games including PS1/2/3/4 PSP/VITA games..
They should do like the Nintendo Switch, not like Microsoft and their cloud only devices..
I don't think this will sell very well.. that's a shame because that'll give wrong market signal..
This whole event.. I feel like somebody wanted to sabotage it, I can't believe that's what they have to offer!
The dedicated handheld market is just another of the devices replaced by smartphones. The Vita and 3DS generation combined sold about half as many as the Nintendo DS alone. So an investment into those games may not get a return.
Not every games are AAA/Photorealistic
Check for yourself, https://store.steampowered.com/, all the games from "news&trending" would run on the Switch with no problems at all
The Steam Deck is appealing because you can play those new&trending games right? A new system that doesn't have new&trending games is not appealing to users and gets no users. And a system with no users gets no developers. That's why the Vita failed right?
Look at before the Switch: Nintendo are dividing their attention between a failed WiiU and a 3DS library. The Switch worked by combining the libraries instead of splitting effort in a way that neither library ever gets enough games that users want to play on it.
Sony would have to spend a lot of time to build such a library for a new handheld. Or they can do what Steam Deck did and make it compatible with your other library. I don't think the hardware is there for a portable PS5, so they have to stream.
There's no reason why it can't be done.
As a customer and developer, you know Nintendo were going to keep supporting it because otherwise they're out of the console business. Can you trust Sony to keep supporting a new handheld when they've already dropped support for a handheld once with the Vita? Sony need a bigger investment in games and developers to build that trust compared to Nintendo. Doing that would just take money they could be investing in the other console while adding confusion to the libraries: "Why is this Playstation game not coming to MY Playstation?"
Consumers didn't struggle in understanding Nintendo Wii compatibility versus the Nintendo DS et al.
With that said, it's a different era. I think that even Nintendo realize that a Switch successor would need to be pretty special to succeed versus just making controllers for smartphones and making games available via the respective stores. Sony already make games available on PC.
Joy-Con-compatible smartphone cases probably make sense. However, that then opens up some degree of fragmentation and lack of consistency of experience.
The places you would want to use a handheld (trains, planes, &c) all tend to have unreliable or no wifi.
You haven't felt it til now because the muscles in our eyes are strong enough in our teens to 30s, but know it's coming! I'm in my early 40s and it set in during covid, plus I got way more nearsided (-2) after having stable vision for 20 years. No way I'd game in bed now or put a device even somewhat close to my face. Best to adjust your habits before you start feeling it!
Easy to learn, hard to master
See: https://www.khronos.org/blog/you-can-use-vulkan-without-pipe...
I agree, given general Nintendo's reputation it's kind of unusual. But that's what we should be seeing from Sony and MS as well instead of their NIHs.
They're going to the trouble of developing NVN2 for their next system, it doesn't sound like they're doubling down on Vulkan.
Or may be it's just a longer term effort and they need to keep updating NVN until Vulkan improvements are sufficient to stop doing it.
The Vulkan post mentions this:
> VK_EXT_shader_object represents the culmination of years of work to bring Vulkan developers ever more powerful and easier-to-use ways to manage shaders and state. We’re proud of what we have achieved and can’t wait to see what developers can do with this extension once you get your hands on it.
So it sounds like they've been working on that for a while. They also mention some pending items like ray tracing in that context. In the end, constantly reinventing the wheel is just pointless and wastes resources. So it makes sense for them to focus on Vulkan.
It is too laggy and too disconnected for me to enjoy it. It constantly cuts out and makes me reconnect. No thanks.
I think you have interest in a competing company for being this much disingenuous
"Take a sneak peek at new accessories revealed at today’s Showcase — the Project Q device for playing games installed on your PS5 and streamed over WiFi"
https://blog.playstation.com/2023/05/24/playstation-showcase...
By your logic Netflix and Blockbuster didn't compete because one rents DVDs and the other streams tv shows. In the same way the actual goal of both of these is to get a movie into your face, both a Switch and this Playstation portable do the same with games.
v
arcade -> console -> handheld -> cloud ^
First of all the device:This is not a Playstation Portable, so you refuse to understand.. this is a local Wifi display with a controller, this is akin to the WiiU's gamepad, not a Gameboy, not a 3DS, not a Switch (PS5 is the WiiU, Playstation Q is the WiiU's gamepad, it's called: remote play)
> By your logic Netflix and Blockbuster didn't compete because one rents DVDs and the other streams tv shows.
I never said that, you project
> In the same way the actual goal of both of these is to get a movie into your face, both a Switch and this Playstation portable do the same with games.
No, a movie doesn't require your input, a game does, and is limited by both network quality, stability and latency
With movies you can work around that with buffering, caching or offline downloading, wich is what Netflix do, so that's a natural evolution over renting a DVD, the infrastructure allows it, and people demand it, you just improved distribution at this point
You can't with games, so you are ignoring the player UX in your equation, the goal is to play games, not watch them
Many have tried cloud gaming, recently Logitech/Microsoft with the G Cloud full of GamePass Ads, it didn't sell well
I'm not idiot, I understand cloud gaming is the natural evolution of gaming, however it's not there yet, and it cost more than what players are willing to pay, and it's going to get worse with AI on the cloud (gpu cloud price are already insane)
Read the comments on the various social media about that PlayStation Q, people are expressing their disappointment and wishes for a proper handheld
It's no wonder Nintendo is alone in the market and is selling more Switches than both PS5/XBOX combined, analysts in the west got it all wrong, hence why XBox sells 4x less consoles than both Sony/Nintendo
So i reiterate, this device is not trying to compete with the Switch, also the rumors were calling the device: "Playstation Q Lite", so I'm pretty sure a proper handheld will get announced at a later date, perhaps for the next gen, to, this time, compete with Switch 2
The proper natural evolution of gaming is: pragmatism, eg: Handheld with Cloud Gaming capabilities (6G), you don't just copy/paste Netflix, it's not just about distribution
These guys got it:
https://store.ayaneo.com/store/5
There is also a whole market of android/linux dedicated devices: https://retrododo.com/
I understand that. But you're describing ways they are different, not how they don't compete. If I can replace my Switch with one of these, they compete. If it's a worse experience, that's just being bad at competing, but they're still competing.
> I'm not idiot, I understand cloud gaming is the natural evolution of gaming,
Exactly. This is still gaming. This competes with other gaming
I'd be much more interested in a PSVita or even GBA Micro sized device.
Sure you could make "pocket sized" games designed specifically for much more limited hardware like they did during the Gameboy and DS eras, but I'm not sure how much appetite there is for that now that people have had a taste of full fat console games on the go.
Give me the Deck any day, though. Nintendo’s game pricing is absurd and the JoyCon controls are absolutely awful for adult hands. Like, “how did this happen”-level bad, imo. Valve has a tie-up with iFixit for the Deck, too, so I expect many happy years of use.
Perhaps we’ll get a PC-based device between the two in a couple of years time. Deck-quality controls. 8” 1080p OLED VRR display. ~500g. 3 hour battery life. 1080p60-capable on more recent titles. That would seem like the golden path.
https://rog.asus.com/gaming-handhelds/rog-ally/rog-ally-2023...
Again, it isn't even out yet and I imagine it'll take a few months to iron out bugs but I'm curious how this will be.
For the cons: very short battery life, poor back paddle placement, some questions around QC on the face buttons. And the big one: as Windows has no gamepad-native interface, you’re stuck with Asus’ Armory Crate front-end which seems to be half-baked at best. I don’t think it’s the work of a moment to fix that kind of thing.
Asus has done a pretty good job of tarnishing its reputation of late. I’d feel like I never knew how long they were going to support it and what would happen if it needed repairs. Subjective, but I reckon it looks terrible, too.
I think my next handheld will again be from Valve.
[1]: https://www.goretroid.com/collections/frontpage/products/ret...
https://en.wikipedia.org/wiki/Xperia_Play
I know that this is not what the announcement is about, but if they are embracing remote streaming maybe they might make something similar in the future.
And you know what? That was the best part of the Wii U! You could play games while watching TV. Or while someone else watched TV. With any luck you can play this in another room!
I’ve wanted this for years.
One wish: OLED. I don’t wan’t to go back to LCD.
Despite all the advantages, LCD is much cheaper.
I wonder if it will have VRR or 120hz though. Can’t wait to see Digital Foundry play with one.
Old threads lock! Enduro 2
Anytime now I’ll run my second marathon…