There is no way in hell we're going to be able to function in an industry with thousand page data sheets and programming manuals.
Why aren't those just a library? There is no way everyone deplicates the same work for interfacing with a chip for every single project that wants to use it.
However, when you're making a mass produced piece of hardware with a $10 BOM cost and it turns out that you can save even 25 cents by using 90% of the power of a cheap chip instead of 5% of the power of an expensive chip, you're going to have to dive down into the documentation to figure out how to get every last ounce of processing power out of the cheaper chip.
That usually means exploiting the unique configuration of peripherals on a chip which can't be cleanly abstracted away by a software library. My first few projects, for example, I had to work around silicon errata in the family of chips the projects had chosen: STM32F4s couldn't run both DMA channels simultaneously at max speed when outputting to different peripherals. I wouldn't have been able to figure out what's going wrong at any level of abstraction without reading the documentation.
That's why I'm now in frontend instead of embedded.
And developers love Rust, advertise a job for an embedded Rust developer and you'll need to build a moat to keep the hordes out.