It's Not Survivorship Bias
anthropicstudios.com
anthropicstudios.com
Summary "...why some software projects find an audience and others don’t, with a focus on independent games."
Ok so let's focus on one small area where we've observed a vague semblance of a free market and then extrapolate that to the entire software industry and assume every other area works the same...
That's essentially the definition of survivorship bias.
It's quite ironic to choose the game industry as the proof for this particular conclusion when you consider that it's one of the very few areas of the software industry which doesn't lend itself to total monopolization. People like to play different games, they play for a while, then they want something new; it's difficult to monopolize the market with such novelty-seeking pattern of consumption. Unfortunately, most areas of software have very predictable consumption patterns (especially B2B) with ridiculous lock-in factors.
The only way some of the big software firms would lose their monopolies is if there is total societal collapse.
It sounds like you disagree with his advice. How would you motivate people to persevere instead? What advice would you give people so that they make enough money to live on?
If you're a frog in a boiling pot, the only inspirational thing you need to hear is "Get out of the f*** pot."
The only reason the system appears to work for some people is so that it can use these 'successful' people as a propaganda tool to fool the remaining 99.9999% of the population into supporting the system.
Its too bad some people just don't get it but I don't blame them. There's usually decades of indoctrination that need to be undone for critical thought in some areas.
Its actually refreshing that there are people out there that still tell it how it should be.
Thanks for saving me a read. I was skeptical from the title, and there's so much GPT-based articles out there now that its getting hard to tell ahead of time before time has been wasted.
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