Stories We’ve Seen Too Often
strangehorizons.com
strangehorizons.com
Once you subtract the ones that are either just straight-up wish fulfillment, or otherwise reliant on racist/sexist/ageist stereotypes, a lot of the ideas listed here are still perfectly good ideas for a story. They'd be more than "original" enough to drive an episode of Black Mirror or the plot of a mainstream blockbuster movie - areas where originality isn't as important as executing the concept in a way that has market appeal (and is hopefully also high quality).
The issue is more just that the audience for these stories are the editors of a speculative fiction magazine, and readers of that same relatively niche speculative fiction magazine. That is, people who spend a lot of time reading fiction. They, in particular, have seen all this stuff before. After a while, if your whole job is reading stories, of course you're going to get tired of even very good stories about things you've seen a hundred times before.
There's plenty of other places to submit to. If you have confidence in your work and you think your story is worth people reading, but this list suggests these particular editors won't like it... just send it somewhere else.
But who cares that The Lion King and Hamlet may be the same story at the base, they're certainly different enough to be enjoyable each in their own right, and I wouldn't substitute one for the other in some strange form of economization.
Another interesting classification discovered from Propp's Wikipedia entry: Aarne–Thompson–Uther Index of folktale types: https://en.wikipedia.org/wiki/Aarne%E2%80%93Thompson%E2%80%9...
Consider some basic stories like:
* a person travels backwards through time to prevent a tragedy.
- By doing so they cause the tragedy to occur.
- On returning to their own time they discover the tragedy was necessary for their society.
* a person travels backwards in time to meet their hero. - they discover the person didn’t exist and become them.
- they discover the person isn’t as heroic as they hoped and coach them.
Just four examples, but I’m sure you can see how many stories fit into each.I don't. I'm thinking "damn, my stories are too weird and nobody will understand what's going on, or why".
There is something to be said bout a good, old-fashioned, cliché (pronounced "clee-chaeye", not "clitch"). I think the best story I ever wrote was about... dragons.
Dragons.
Cliche me now.
Even then, I can recall very good reads (or watches) that could readily fit squarely in one of those boxes but are either very well executed that you either don't see it coming, or even if you do you continue nonetheless, or that have specific context or otherwise build up that makes it very good even if it can be narratively distilled down to a simple this or that.
Also also, this list seems extremely small when compared to tvtropes.org with which, when I catch myself running down that time sink again, I always end up thinking that every single plot has already been written though sheer bruteforce.
IOW _execution_ also matters.
"What has been is what will be, and what has been done is what will be done; and there is nothing new under the sun" (Ecclesiastes 1:9, RSV2CE).
For example, it's annoying to me as a reader when stories are straight-up rewrites of say the odyssey or hakespeare, or put greek/roman gods in our universe. (same with computer games that are hex based and show the hexes, or card-based games that show the cards)
> Note that we do like endings that we didn't expect, as long as they derive naturally from character action.
This, to me, is probably the biggest thing that makes me hate a story:
The character is faced with a situation and reacts in a way contrary to the way we'd expect them to act based on what we've seen so far. It soon becomes obvious they made that decision only to move the plot to a specific ending or scene.
That was fine a decade or two ago when a person might guess the ending to a TV show and blurt it out to their partner on the couch. However, now that small group that guesses the plot correctly will share their predictions on the relevant subreddit which will be picked up by blogs and suddenly everyone knows where you were going.
When that happens, the creatives are faced with the choice to change that ending or just deal with the twists and turns getting spoiled. Westworld is a memorable example of the creators changing the show because fans guessed what was happening next. The end result was that the show didn't make any sense because it prioritized unpredictability over all else and eventually the world and characters didn't make any sense anymore.
This is what ruined Westworld.
I disagree wholeheartedly.
The big problem with every single writer nowadays is a complete and total inability to stick the ending.
I'm really trying very hard to come up with a TV show, book or movie that I thought really stuck the ending in the last 10 years (I'm being generous--in reality I'd even say 30 years). A whole host of the fan theories are WAY better than what practically all current writers crap out.
If I'm being charitable, I'll describe the problem as writers lack varied life experience. If I'm being uncharitable, it's that most writers are just not very intelligent.
That's so very not the case that the person complaining either isn't looking very hard, or else have such narrow taste that they're excluding most works without even considering them.
I just want to add: what's an example of something you think is a really good ending, from any book or show or movie from any time?
Bone (the comic) is a masterpiece, but then, in the last pages, we see the main characters make a decision that goes against the last 1000 pages of their development.
> (Somehow, a man and a women end up alone on a planet. This is the last dialog.)
> Man: I never caught your name.
> Women: I'm Eve.
> Man: Hi Eve, I'm Adam.
Brought to you by the Palindrome SocietyteicoS emordnilaP
https://www.sfwa.org/2009/06/18/turkey-city-lexicon-a-primer...
It's also aimed directly at aspiring science fiction writers, but it's been referenced enough times on Charles Stross's blog (and other SF venues) that some of its terms have entered my vocabulary and that of other SF readers I know.
EDIT: this list does contain the story type lifefeed mentions in a sibling content.
- Adam and Eve Story
Nauseatingly common subset of the “Shaggy God Story” in which a terrible apocalypse, spaceship crash, etc., leaves two survivors, man and woman, who turn out to be Adam and Eve, parents of the human race!!
[1] Poetry in the Making, led by Laurie Smith at the City Lit - the critique was brutal, but worth it in the end! https://www.citylit.ac.uk/
https://www.goodreads.com/en/book/show/1739693
and it has lots of good advice. Pretty sure it has the Adam and Eve Trope.
I actually quite like those bits.
> Scientist uses himself or herself as test subject.
This is very real plot that even got some people Nobel prize
https://www.nobelprize.org/prizes/medicine/2005/press-releas...
Interview with some details
This is like TV Tropes: a trope is neither good nor bad, it just is. It can be overused, it can be subverted, it can be played straight or played with, but the one thing you cannot do: avoid tropes entirely.
If you're already a TV Tropes addict, I can strongly recommend the book.
[1] https://tvtropes.org/pmwiki/pmwiki.php/Literature/HowNotToWr...
[2] https://www.amazon.com/Write-Novel-Them-Misstep-Misstep/dp/0...
Now, if anyone needs me for the next 3 weeks, you'll know where to find me. :)
Tropes exist. What matters is what you build with them.
Finally, a perfectly succinct explanation for why I can't stand watching The Handmaid's Tale.
That may be how so many of these ended up on this list: someone wrote a great story with an original premise, and lots of other people are like "Oh, I like that idea, I'll write my own story using a similar idea", and then editors get sick of receiving them.
This is a list of tropes. Tropes are neither good or bad, they just are (well, some tropes are obviously bad or outdated, but you get my meaning).
Might as well claim that using words in text is bad.
Maybe there aren't new overdone stories, people see the list and stop. But that seems unlikely to me. In either case, it would be nice if there was a list that was updated, or some statement about things being better.
Some publishers have a short list of things they don’t take due to having too many submitted. I don’t think that’s what this list it. For one it is far too detailed to keep updated.
I see this list as a subset of bad storytelling they were seeing often. It’s not a subset of things they didn’t accept. (There is significant overlap.) It’s an important distinction.
Lists like these get published occasionally and they become part of the history of the internet. They truly are a snapshot in time.
* Creative person is having trouble creating. Creative person meets a muse...
Xanadu, the movie.
* Weird things happen, but it turns out they're not real.
About half of Twilight Zone episodes.
* An AI gets loose on the Net, but the author doesn't have a clear concept of what it means for software to be "loose on the Net."
Terminator
* Technology and/or modern life turn out to be soulless.
"The Office"
"The Lorax"
This one goes all the way back to "The Machine Stops".
* Bad person is told they'll get the reward that they "deserve," which ends up being something bad.
Several Twilight Zone episodes.
* Person is floating in a formless void; in the end, they're born.
"2001"
* Person uses time travel to achieve some particular result, but in the end something unexpected happens that thwarts their plan.
That one really has been done to death in SF.
* A mysteriously-named Event is about to happen ("Today was the day Jimmy would have to report for The Procedure"), but the nature of the Event isn't revealed until the end of the story, when it turns out to involve death or other unpleasantness. [Several classic sf stories use this approach, which is one reason we're tired of seeing it. Another reason is that we can usually guess the twist well ahead of time, which makes the mysteriousness annoying.]
This is the plot of the New Testament.
* In the future, an official government permit is required in order to do some particular ordinary thing, but the specific thing a permit is required for isn't (usually) revealed until the end of the story.
That was a 1950s thing, and seems to have died out.
* Someone calls technical support; wacky hijinx ensue. Someone calls technical support for a magical item.
"Oh My Goddess" anime
This is also the plot of an amazing short story called The Icarus Gland. It's written by a Russian author, and all of the translations are terrible. But, even with the terrible translation, it still captivates and keeps you on the edge of your seat.
In 1483, there was so little published entertainment that plot twists were unnecessary.
So it's not like there's fewer stories to tell now, it's just there's more people writing and 90% of everything is dross, as ever since the dawn of time.
Seen another way, in Chaucer's time you had to be Chaucer to write, and publish. Nowadays, anyone can write and publish. Inevitably, quality degrades, and originality degrades.
Well, history repeats itself with the self-published kindle stuff.
Some of the reviews even have a vocabulary, like OP MC (over-powered main character) etc
> a. Someone calls technical support for a magical item.
> b. Someone calls technical support for a piece of advanced technology.
This one seems appealing. Are there any good books with this theme?
Sir, I'm the repairman you asked for; I'm here to fix your swibble.
Yes, contains tropes, but still brilliantly written. Easier to be novel in 1955!?The book has a bunch more great short stories - old school but good school.
1. They used more than one
2. They were published long before this list was made.
3. Pulp
[edit]
e.g. 5,271,009 by Alfred Bester hits at least 4 of these while also poking fun at various wish-fulfillment stories
No hugging, no changing.
So he was reversing the standard (by then) TV trope of "characters learn from their mistakes, hug each other, the end."
Of course, "no hugging, no changing" itself is a trope.
They see hundreds or thousands of low-quality stories for every high-quality story. And nobody wants to be told that the reason that they aren't being published is that their story sucks.
But everyone sane can see that their story might have been done before, perhaps too often -- so it doesn't hurt as much to be told that your story is being rejected because it's on this list.
WARNING: You will lose HOURS on this site.
And still we enjoyed it.
I am sure some English professor somewhere is gnashing his teeth saying something about here's another analysis he doesn't need to see...
My favorite novel that uses this trope has to be A Confederacy of Dunces.
I don't remember "fatness" being a signal of evil, and I don't remember any of the non-fat people being any better than the fat ones.
However, it has been quite a while since I read the novel, and I really didn't like it very much. So, my memory may be faulty, and your mileage may vary.
I am also tired of following American news
And some of these should definitely be avoided at all costs.
Homer is dead, we live in linear time, can we please please have some progress for a change?
A notorious offender is Terry Pratchett's Discworld. When the world needs to change, it happens between the books. In any book, you know you will end up with the same status quo as when you started reading.
Even if we are talking about something happening off-world, the experience would completely change the character. They can't just resume being young, shy and ignorant. Even some PTSD would be better than nothing.
The wording implies an offense has been committed, but this is not the case.
For one, because it's false: progress happens in book in Discworld. There's a series of "industry/progress" novels that illustrate change in the Discworld.
But also, because the timelessness of Discworld is what makes it appealing. With some exceptions, you can read a lot of the novels in any order. This makes them good, not bad.
Some certainly fit into that pattern (I’m thinking specifically Soul Music and Moving Pictures) but things do evolve in the interconnected series.
Especially considering the later ‘Industrial Revolution’ stories - the Truth, Going Postal, Making Money all made some incremental changes to Ankh Morpork. The last (and sadly one of the worst) books Raising Steam had the biggest potential to change the fantasy world with the introduction of railway travel.
Isn't that the case for most people, that they don't end up changing the world or society around them? At best maybe they helped open a hole in the dike for water to seep through for future generations.
Obviously that's not the case for superhero or chosen one stories, but true for most people in life.
Edit: and the police, and the telegraph
That's Avatar ruined.
I found only two (#27 and #42a). There are several other unpleasant tropes about women in the list, but none of them sound particularly aligned with incel-dom.
For example, #18a seems like a fan fic for a viciously angry man going through a failed marriage or a divorce; and while such a man is a deeply unpleasant person, he by definition - having been married - is not an incel.