> Does anyone know the computational resources necessary to make a good metaverse?
Not much, it's just a multiplayer video game - no different technically than the mmos we've had for decades.
That's why Facebook betting the farm on it made no sense to me - this is something they should have contracted out to a good video game studio, not tried to develop in house when they don't have any experience building these kind of interactive environments. So much money down the drain for what exactly?