I really should get to blogging about my experiences with game development so far instead of just rambling incessantly on Discord. I'm a complete noob at it, but feel like I've got a decent amount to say and the game isn't going to market itself, ya know? :) Just hard to know where the right place is to put time and energy each day when doing indie game development.
Pretty sure the first post will talk about my experience building out a simple prototype in React + PixiJS, the landscape for JS development, and rationale for rebuilding in Rust/WASM/Bevy and then the second will be on my experiences learning those tools and opining on the pros and cons.
Would that be interesting to people? Are there specific aspects of development that people want to read more about than others? I don't feel like I have much to say on graphics and sound assets or anything like that (yet?)