Apple Is Breaking Its Own Rules with a New Headset
wsj.com
wsj.com
None of this is about the user.
But Apple also sometimes does "hobby" projects like Apple TV.
(Personally I kind of wish they'd sell an Apple TV gaming configuration with a decent controller included in the box and maybe a full year's subscription to Apple Arcade.)
The iPhone combined music player, mobile internet device and camera phone in an easy enough to use package for the average cellphone user.
What issue does a headset solve? Apple at least had heavy competition from Blackberry and Nokia back then. Here they are walking in largely unopposed as there aren't enough customers to bother competing over.
But they lose me every time I hear something about workplace collaboration or gaming.
And maybe it's not a bad product. The Lisa wasn't. It was ludicrously expensive compared to it's competitors though, which sealed its fate regardless of how practical or visionary the computer was.
"Everyone is out for their own profit, except me of course"
Why is it hard to believe that anyone wants to build something that people will like?
Do you really think money on top of money is that gratifying?
He gave the example of the iPad. They could have developed that earlier, but the same tech could make a phone and that was higher impact.
I think if the rumors about the status of a headset are true and they release it they will be making the mistake of releasing something that is just not underbaked, but without a real purpose.
The iPhone despite early limitations was still a phone and an iPod all rolled into one and it had a better mobile web browser than the world had seen.
The watch still told time and had other basic functionality that made it a functional gimmick for the first couple years until the hardware caught up.
What would I want a headset for? The two primary use cases I have seen are games and various types of 3d modeling.
The first is something Apple is not in much of a position to excel in unless they change how they think about games and the second is such a small market for Apple it isn’t worth the R&D cost.
EDIT: The form factor makes me think what if the idea is the main use case is air travel. You put them on, block out sound with AirPods and then watch a movie, play a game or look at some virtual beach or something. A rich persons escape.
And 2017 macbok pros only got a small spec bump.
So the vast majority of customers were satisfied enough with usability even with the more sensitive keyboards, Touch Bar, etc.
This isn't surprising as the notebook/desktop market is mature and people are unlikely to switch platforms.
So as long as Apple doesn't completely botch an update/upgrade, they will likely continue to sell about the same number each year.
That a bunch of long time Apple buyers, used to a quality product from Apple, got suckered into buying the 2017 computer that was lousy says little.
- Mavericks will look nicer and fit more content in the same screen space
- You'll have less advertisements for Safari and Apple Music
- 32-bit applications will Just Work
I left my Mac behind for good after Mojave. It's too much work when Linux is what I deploy to anyways.
That said, I thought the rumor was Apple was going to reveal 2 headsets - 1 available soon for $3k, and another priced at ~$1.5k(ish) that would be available in Q1 of next year.
The $3k model was essentially the beta version of the mass-market device so that Apple could continue to field test software and apps to make sure that the next iteration of the device would knock it out of the park.
My whole question is - what sort of killer apps does Apple have right now that would make a headset a must-buy? That was one of the things that sort of doomed the Hololens and the Magic Leap - lack of useful applications.
Would Apple really release a device without a reason for consumers to actually use it? I'm all for AR/VR - it's cool tech for sure, but I don't see any mass-market necessities the device would fulfill. But that doesn't seem like Apple's M.O, does it?
What would be the mass market use case for a VR headset?