This is how flet.dev handles state and UI. Note how simple this is vs the crap that is the standard way of managing state in flutter: By the way, flet.dev is actually using Flutter for rendering!!
def main(page: ft.Page): page.title = "Flet counter example" page.vertical_alignment = ft.MainAxisAlignment.CENTER
txt_number = ft.TextField(value="0", text_align=ft.TextAlign.RIGHT, width=100)
def minus_click(e):
txt_number.value = str(int(txt_number.value) - 1)
page.update()
def plus_click(e):
txt_number.value = str(int(txt_number.value) + 1)
page.update()
page.add(
ft.Row(
[
ft.IconButton(ft.icons.REMOVE, on_click=minus_click),
txt_number,
ft.IconButton(ft.icons.ADD, on_click=plus_click),
],
alignment=ft.MainAxisAlignment.CENTER,
)
)