Meanwhile Apple does not support glTF or WebXR or ...
As this is an open format, you can, or very likely, someone else, will write something to parse it on an apple platform, will Apple support it then?
On iOS I would much prefer a second non safari browser than a second app store.
And anyway this all might be moot if Apple announces support at WWDC June 4th with the xrOS
[1] https://developer.apple.com/documentation/realitykit/validat...