It seemed to turn 100% drama, no tech. I couldn't get past episode 2 of the last season!
I think it also reminds me of how the web changed my interaction with my computer. Of course I was in front of it more, but it made it more about other people and sharing information than just me, alone working on my algorithm.
I didn't see this, and according to wikipedia, this was in the second last episode. This makes sense, because (as I indicated) I stopped watching at season 4, second episode.
And I had to fast forward through loads of "he said / she said" drama and people arguing about personal "stuff" to even get to the end of episode 2.
Like I said, first season rocked. 2 and 3 I watched, although 3 was harder to get through. 4 was just a soap opera, and citing the second last episode as 'something tech happened!', doesn't make me feel wrong here.
Anyhow, to each their own. You can tell what I don't like, others may have more tolerance, or even enjoy more drama orientated dialog.
I still think abut it frequently. It's true. It's a statement about systems - often the utility is what they enable, not thing "thing in itself".
Even deep into software development, this is true. e.. I really appreciate git and github, but I don't need to focus on becoming a "git maestro" , I just need to get by in git, because git for me "isn't the thing", it's just "the thing that gets me to the thing".
Likewise, we can make software for people who are clever, even brilliant in what they do but who don't care abut the details of that software because for them it's not "the thing".
The thing is that in that scene, Joe (Lee Pace) is being the salesman to Gordon the engineer, and is just starting to grasp that there is a shiny new thing about to be born, that building computers is going to enable something much bigger than just "we'll sell some hardware, and make some money"; that change is coming, it's going to be for a wider audience than just computer enthusiasts; computers would be the way to get there, but are not the thing itself.
Now we call that thing "the internet", "the huge software industry", "being online all the time", "social media" etc, but then they were not sure what it would look like.
He is totally chasing the shiny new thing that the others don't even see yet. Even as they bring it about.
It's tempting to identify the iPhone (and smartphones broadly) and that's not totally wrong. Yes, it replaces a bunch of discrete devices from times past reasonably well for most purposes: telephone, still camera, video camera, iPod/Walkman, voice recorder, GPS, etc.
But that's not really what makes a modern smartphone so transformative. It's doing all those things while being essentially ubiquitous, mostly always connected, open to an amazing ecosystem of apps that take advantage of the hardware capabilities, and with access to an amazing amount of online information.
Modern smartphones are great products for the most part but it's how they function as part of an ecosystem that makes them transformative.
It seems like very much a comment about the broader ecosystem being a bigger factor than an individual device.
The most common one is probably pointless redesigns. Outside of games, users usually aren't pulling up a particular app for the pleasure of using it, they just want to use it to accomplish some other goal with as little trouble as possible.
I feel much the same way about git.
It later made it into season 2.
I'll have to check out this Halt and Catch Fire everyone is talking about!
I feel like Spotify’s value is mainly to the big 3 music publishers to gain negotiating power against Apple/Alphabet/Amazon. It has existed since 2006, and still losing money. And lots of it.
https://www.macrotrends.net/stocks/charts/SPOT/spotify-techn...
It's a fucked up system, but it seems most companies go through this.
Unless Spotify obtains copyright for all the popular music in the world people want to listen to, or media or whatever, I do not see how this is a possibility.
Currently, Spotify has to buy from the 3 big music publishers (which limits the amount of expenses it can reduce), and it sells to people who have the option from buying from at least 4 streaming services which are relatively trivial to switch to (which limits the amount of revenue they can earn). The exact opposite of the situation you want your business to be in.
Sure, not all songs are available everywhere, but there is at least some coverage. Apple Music seems to have pretty widespread coverage too (https://support.apple.com/en-us/HT204411) but I could find at least a few places I visited recently where it wasn't available while Spotify was (Bangladesh and Haiti are two examples)
In any case, looks like Tidal has never earned a profit, but was bought by Block for $300M a couple years ago for unknown reasons. I cannot imagine that worked out for Block shareholders.
https://www.fool.com/investing/2021/03/08/square-just-bought...
> At best, analysts estimate the company has 5% of the music streaming market
> it has lost money every year since it started
Also, Amazon didn’t go 17 years without profit. Is there any company that went that long and then went profitable?
I like Spotify, but do they even have a roadmap to profitability? Are they even projecting profitability any number of years out?
There were a lot of parallel threads in the early 80s that didn't really intersect a lot. You had the PC/BBS world, the ARPANET/Internet, and the minicomputer & mainframe worlds.
I knew a lot of the people in Soul of a New Machine and actually dotted-lined into Tom West for a while. (Later on when Data General was coming out with big Unix servers.)
I don't think I quite made it to the end of HaCF as it's not available (legally) on non-premium subscriptions. I'll have to hunt it down.
Highly recommend.
Is that true? They are still losing money after, what, 10 years?
I like Spotify but I don’t think they are out of the woods yet.
Just like I wouldn’t call WeWork (isn’t a failure) in 2018.
Losing $22B is a pretty insane failure.