MSFT exec admits console wars are over: ‘We lost the worst generation to lose'
fortune.com
fortune.com
The amount of damage to the market those big tech companies could do was immense. I'm okay with Sony and Nintendo calling the shots there.
Hopefully, Valve can make some strides in the PC market with Steam Deck. Things are too concentrated on Windows as it is
If it's a cynical play to appear vulnerable so that they're in a better position to appeal the UK CMA decision then I think they're going to have to come up with more than the "poor little us" story when they still have $69bn knocking around for the acquisition.
The console wars will be over when Microsoft ditches the XBox and uses the PC as their platform. I don't see that happening for the next generation.
Don't worry; it isn't.
I would believe them when I see Forza, Halo and other xbox games on PlayStation
The best we can tell right now[1], PS5 has outsold One S/X by about the same 2:1 ratio, and the Xbox didn’t spend a year struggling to stay in stock.
From a fan’s perspective, I can certainly see why a “console war” might be measured by how many good titles they have. But these businesses are generally interested in making money.
[1] https://www.ign.com/articles/best-selling-video-game-console...
The Xbox Series X was nearly impossible to get at retail for two years, and is still difficult to find unless you pay $100-200 more for a bundle.
It's not at all surprising to me that a console launch is going to do poorly if it can't be purchased without dealing with scalpers.
I don’t think the end of the “console war” necessarily means going out of business or abandoning hardware altogether.
1. TotK 2. Spiderman 2 3. Starfield
And each is exclusive and only Starfield comes on PC. What are you talking about?
To save anyone else the googling I had to do....
- Lack of AAA exclusives. Halo is the main one, but Sony has God of War, Ghost of Tsushima, all the Spider Men, The Last of Us, Gran Turismo, and others.
- Price. The PS4 was cheaper than the Xbox One by $100, and this mattered to parents who could afford to gift their children a $400-$500 console, but not a $1,500+ gaming PC. This matters less in the North American market, where people have more disposable income, but East Asian and European markets are safely in Sony's pocket.
- Controllers? There is a meme that Xbox controllers are designed for large, "American" hands. Regardless of the truth, memes and perceptions shape decisions.
- Sony has the Japanese market locked up. Xbox is the dominant console in the US, but its dominance is weak: 53.3% vs. 46.65% for the Playstation.[1] Which begs the question: why hasn't Microsoft crushed the competition in its prime domestic market, but Sony crushed theirs in Japan?
[1] https://www.statista.com/statistics/1044948/market-share-of-...
Erm... really? Let's just take that one at a time, shall we?
F - Facebook. Or should we say Meta? Home of the Oculus Rift and the Oculus Quest, if you can remember which of those is which. Sorry, that's now the Meta Quest.
A - Amazon. Such clarity of naming. Everyone knows they have a product called 'Alexa', right? And of course, to get that, you need to buy an... Echo. Or an Echo Dot. Or an Echo Studio, or an Echo Show?. Obviously it's clear what a Kindle Oasis is, compared to a Kindle. And then beyond that of course we've got the wonder that is AWS product naming. Aurora, Kinesis, Fargate, InfiniDash, Athena, Elastic Beanstalk, Route53... Clearly a model of clarity.
A - Apple. Absolutely, the home of the iPhone 14, the iPhone 14 Pro, the iPhone 14 Plus, the iPhone 14 Pro Max, and the iPhone SE, or the Apple Watches Ultra, SE, Nike and Hermés could never be accused of confusing product naming.
N - Netflix. Sure. You know the difference between Netflix Basic, Netflix Standard with Ads, and Netflix Standard, right?
G - Google. Right. Google Workspace, Google Docs, G Suite... or Youtube Premium vs Youtube TV...
You're right. Not a one of these companies would name product tiers confusingly.
That’s the company that has that chat product gchat/hangouts/meet
A bit out of date, but this was the Penny Arcade about the original XBox controller:
https://www.penny-arcade.com/comic/2001/08/29/you-know-what-...
"No."
They buy an Xbox.
Sony's stubborn refusal to modify their basic controller shape/layout in the last 28 years isn't admirable and is not endearing them to people with good taste (i.e., me).
And yes, I am aware that I just declared myself willing to die on a hill while simultaneously criticizing Sony for dying on a hill.
> Sony has God of War, Ghost of Tsushima, all the Spider Men, The Last of Us, Forza, and others.
I imagine you mean Gran Turismo, not Forza.Another thing that really wrecked the Xbox One was their original intentions of locking discs to consoles to prevent game resale. It was a PR disaster of the highest order that they never recovered from, even after backtracking relatively quickly.
It all goes back to Microsoft not naming the 360 "Xbox 3" with some lame excuse for why it did so. Yes, everyone would have laughed, but no one would remember or care today that the "Xbox 5" isn't actually the fifth Xbox.
It's just not something they're good at.
(From https://www.cringely.com/2013/03/14/accidental-empires-chapt... )
Nintendo Entertainment System
Super Nintendo
Nintendo 64
Gamecube
Wii
Wii U
SwitchPS5: 15x4x10 inches Xbox Series X: 12x6x6 inches
The available height of the space underneath is 14.8cm. The xbox series x is a square with a side of 15.1cm. The PS5 is only 10cm thick and fits without a problem.
It's a Microsoft tradition: see .NET Core, .NET Standard, .NET Desktop, ASP.NET, etc
The result is that there are only so many big bets you can make to try to win customers over to your console, because the majority have already become relatively locked into their platform.
With that perspective, if you want to expand your customer base you release things on other platforms like PC, Switch and cloud (which is itself a multi-faceted opportunity as infrastructure improves). That said, it's not impossible for momentum to build over the next decade where console growth could become a bigger part of the story than it currently is.
Kinda Funny Games - Phil Spencer Interview: Redfall Reviews, Activision Deal - Kinda Funny Xcast Ep. 137
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This is why MSFT wants to pay $69B for Activision Blizzard. Because Phil knows making better games is worthless and wants to ensure they burn through all that cash to make sure it doesn’t accidentally get used for something useful. Give me a break.