Well, my take is that the language isn't that great, but I really really dislike the ecosystem.
The sheer amount of code you get, even when using seemingly lightweight dependencies is just such a dumpsterfire.
I once ran cloc on a react getting started example. The example, including its dependencies, contained more than 3 times the lines of code than a 3D game engine (targetting PS4/5) + game logic + dependencies for a (non-indie) title I was porting around that time.